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Removing homogenity from 4e
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<blockquote data-quote="SSquirrel" data-source="post: 4939827" data-attributes="member: 5202"><p>Well, using the numbers I gave upthread, assuming a 12 stat in something like Strength for a Wizard is a fairly positive assumption, most may even be less. This gives him the aforementioned +6. An untrained skill like Athletics would need the following at 10th level:</p><p>Easy:10, Medium:16, Hard:21</p><p></p><p>So at 10th level an average-medium strength Wizard would only need a 4+ for Easy (85% chance of success), 10+ for Medium (55%) and a 15+ for Hard (30%). </p><p></p><p>I don't know that I would look at something like this and say that "Everyone is at least competent at Athletics and Endurance". Some skill challenges you will be constrained by the nature of the challenge and that is probably correct. If the party was unable to stop a room from flooding with water and you are having to make Endurance checks to keep holding your breath (probably a bad skill challenge example, but my creativity is sucked away by work today), you probably can't use your Move Silent abilities instead.</p><p></p><p>It's entirely possibly the Wizard contributed heavily to the skill challenge which actually happened prior to the room flooding, but the rest of the party couldn't roll well enough to enact the engineering plan the Wizard provided. Now he is having to do what he doesn't do all that well (physical feats of endurance) b/c his first answer didn't work.</p></blockquote><p></p>
[QUOTE="SSquirrel, post: 4939827, member: 5202"] Well, using the numbers I gave upthread, assuming a 12 stat in something like Strength for a Wizard is a fairly positive assumption, most may even be less. This gives him the aforementioned +6. An untrained skill like Athletics would need the following at 10th level: Easy:10, Medium:16, Hard:21 So at 10th level an average-medium strength Wizard would only need a 4+ for Easy (85% chance of success), 10+ for Medium (55%) and a 15+ for Hard (30%). I don't know that I would look at something like this and say that "Everyone is at least competent at Athletics and Endurance". Some skill challenges you will be constrained by the nature of the challenge and that is probably correct. If the party was unable to stop a room from flooding with water and you are having to make Endurance checks to keep holding your breath (probably a bad skill challenge example, but my creativity is sucked away by work today), you probably can't use your Move Silent abilities instead. It's entirely possibly the Wizard contributed heavily to the skill challenge which actually happened prior to the room flooding, but the rest of the party couldn't roll well enough to enact the engineering plan the Wizard provided. Now he is having to do what he doesn't do all that well (physical feats of endurance) b/c his first answer didn't work. [/QUOTE]
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