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Removing homogenity from 4e
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<blockquote data-quote="BryonD" data-source="post: 4941836" data-attributes="member: 957"><p>Ironically, I don't think this is a different perspective.</p><p></p><p>Ok, I'll follow on the rest, but full stop right here.</p><p>This is my claim. So you agree with me. The end.</p><p></p><p>Ok, the rest of this is just tangent....</p><p></p><p>Why are you telling me there is a question of degree when I have repeatedly stated that this is a relative matter?</p><p></p><p>I don't follow why you claim that one person with an autowin constitutes an autowin for the party. And even if that is a problem, you are wrong to claim that 4e solves it, because, as fanboy's example shows, individual autowins are just as rampant in 4E. So if any one person having a autowin constitutes a failure to you, the 4E and 3E are both a failure on this. </p><p></p><p>But I don't see that as a failure (for either game). The rogue autowinning his way past the wall does not reduce the experience of getting the plate-wearing fighter and climbing incompetent wizard over the wall with him.</p><p></p><p>But that is neither here nor there. I respect a preference for homogeneity on these issues. I just most certainly do not share that preference.</p><p></p><p>My point in this thread is that homogeneity exists in 4E. We agree. The end.</p></blockquote><p></p>
[QUOTE="BryonD, post: 4941836, member: 957"] Ironically, I don't think this is a different perspective. Ok, I'll follow on the rest, but full stop right here. This is my claim. So you agree with me. The end. Ok, the rest of this is just tangent.... Why are you telling me there is a question of degree when I have repeatedly stated that this is a relative matter? I don't follow why you claim that one person with an autowin constitutes an autowin for the party. And even if that is a problem, you are wrong to claim that 4e solves it, because, as fanboy's example shows, individual autowins are just as rampant in 4E. So if any one person having a autowin constitutes a failure to you, the 4E and 3E are both a failure on this. But I don't see that as a failure (for either game). The rogue autowinning his way past the wall does not reduce the experience of getting the plate-wearing fighter and climbing incompetent wizard over the wall with him. But that is neither here nor there. I respect a preference for homogeneity on these issues. I just most certainly do not share that preference. My point in this thread is that homogeneity exists in 4E. We agree. The end. [/QUOTE]
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Removing homogenity from 4e
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