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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Removing Pointless Death (+)
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<blockquote data-quote="FrogReaver" data-source="post: 9783032" data-attributes="member: 6795602"><p>Were rats do d6+2 x2 they have about a 50% hit chance on the rogue. Probably a 40% on the Paladin. </p><p></p><p>That’s 5.5 average damage per wererat on the rogue and 4.4 per the Paladin. Rogue probably has 24 hp. Paladin probably has 28.</p><p></p><p>Wererats probably shouldn’t have killed the Paladin in 1 turn and with a little bit of luck not the rogue either.</p><p></p><p>However it seems these were special were rats with sneak attack. </p><p></p><p>A few take aways. </p><p></p><p>1. Don’t have all the enemies go in 1 initiative block (DMs often roll once for all the same enemy, this can be very swingy for PCs). </p><p></p><p>2. Player tactics here were the biggest issue (stringing in 1 at a time) but if it’s how they typically play then the dm needs to take that into account for encounter building. </p><p></p><p>3. Be very careful about giving large numbers of enemies special abilities. In this case +1d6 sneak attack may have been an extra +4d6 per round because 4 such enemies. That’s a lot of extra damage going toward 20-30 hp PCs.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9783032, member: 6795602"] Were rats do d6+2 x2 they have about a 50% hit chance on the rogue. Probably a 40% on the Paladin. That’s 5.5 average damage per wererat on the rogue and 4.4 per the Paladin. Rogue probably has 24 hp. Paladin probably has 28. Wererats probably shouldn’t have killed the Paladin in 1 turn and with a little bit of luck not the rogue either. However it seems these were special were rats with sneak attack. A few take aways. 1. Don’t have all the enemies go in 1 initiative block (DMs often roll once for all the same enemy, this can be very swingy for PCs). 2. Player tactics here were the biggest issue (stringing in 1 at a time) but if it’s how they typically play then the dm needs to take that into account for encounter building. 3. Be very careful about giving large numbers of enemies special abilities. In this case +1d6 sneak attack may have been an extra +4d6 per round because 4 such enemies. That’s a lot of extra damage going toward 20-30 hp PCs. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Removing Pointless Death (+)
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