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Removing the bonus action - analysis
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<blockquote data-quote="TwoSix" data-source="post: 7129221" data-attributes="member: 205"><p>Hot take: The bonus action concept itself is fine; it provides a single keyword to allow the grant of new action possibilities without the fear of stacking combinations providing imbalance.</p><p></p><p>The issue with bonus actions is that some of their current implementations, such as two-weapon fighting and bonus action spells, feel rough and unintuitive, and provide confusing issues of timing and permissions. The easy fix would simply be to make bonus actions more forgiving. </p><p></p><p>1) If a spell is a bonus action, you cast it with your bonus action. Full stop. No "only one spell a round" restriction. </p><p></p><p>2) If you are wielding a light weapon, you can attack with it as a bonus action. Full stop. You can cast a spell with your action, make another attack, grapple, dash, whatever.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7129221, member: 205"] Hot take: The bonus action concept itself is fine; it provides a single keyword to allow the grant of new action possibilities without the fear of stacking combinations providing imbalance. The issue with bonus actions is that some of their current implementations, such as two-weapon fighting and bonus action spells, feel rough and unintuitive, and provide confusing issues of timing and permissions. The easy fix would simply be to make bonus actions more forgiving. 1) If a spell is a bonus action, you cast it with your bonus action. Full stop. No "only one spell a round" restriction. 2) If you are wielding a light weapon, you can attack with it as a bonus action. Full stop. You can cast a spell with your action, make another attack, grapple, dash, whatever. [/QUOTE]
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Removing the bonus action - analysis
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