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Removing the bonus action - analysis
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<blockquote data-quote="Stormonu" data-source="post: 8334014" data-attributes="member: 52734"><p>The game survived without Bonus Actions for three editions, it could be made to work without them.</p><p></p><p>But I don't want it to. It's an advanced element in the game basically, something you start to pick up in play after a few adventures and use more and more as you get used to the game. But it also provides a nice brake pedal to advanced players. Yeah, you can combine a series of actions - but you only get <em>one.</em></p><p></p><p>I say leave it alone. If you want a simpler game, just don't use them, or read everything that says "bonus" as "free" and deal with the consequences. Otherwise, you're just reinventing bonus actions under a different name with clunky mechanics.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8334014, member: 52734"] The game survived without Bonus Actions for three editions, it could be made to work without them. But I don't want it to. It's an advanced element in the game basically, something you start to pick up in play after a few adventures and use more and more as you get used to the game. But it also provides a nice brake pedal to advanced players. Yeah, you can combine a series of actions - but you only get [I]one.[/I] I say leave it alone. If you want a simpler game, just don't use them, or read everything that says "bonus" as "free" and deal with the consequences. Otherwise, you're just reinventing bonus actions under a different name with clunky mechanics. [/QUOTE]
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Removing the bonus action - analysis
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