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General Tabletop Discussion
*Dungeons & Dragons
Removing the Bonus Action from Two-Weapon Fighting
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<blockquote data-quote="Lord Twig" data-source="post: 6919157" data-attributes="member: 31754"><p>I went and figured out the average damage for Fighters at levels 1, 5 and 11. Stat bonus is +3 at 1, +4 at 5 and +5 at 11.</p><p></p><p></p><p>One-handed Fighter with Dueling and a d8 weapon. Two-handed Fighter with Great Weapon Fighting and a greatsword. Two Weapon Fighter with Two-Weapon Fighting and two shortswords.</p><p></p><p>Note that my proposed rule (which I moved into the Two Weapon Fighter style), doesn't actually change the regular damage of the two-weapon Fighter at all, it does increase his damage when he uses Action Surge.</p><p></p><p></p><p>1st level</p><p>1h weapon: ~9.5 damage, ~19 damage with AS</p><p>2h weapon: ~11.33 damage, ~22.66 damage with AS</p><p>2 weapons: ~13 damage, ~26 damage with AS</p><p>At levels 1 through 4 the two-weapon Fighter is dominate, no doubt.</p><p></p><p></p><p>5th level</p><p>1h weapon: ~21 damage, ~42 damage with AS</p><p>2h weapon: ~24.66 damage, ~49.33 damage with AS</p><p>2 weapons: ~22.5 damage, ~45 damage with AS</p><p>Here the two-handed Fighter takes off and doesn't look back. This is probably where the bulk of the game is going to be played. The two weapon Fighter is only slightly better than the one-handed Fighter.</p><p></p><p></p><p>11th level</p><p>1h weapon: ~34.5 damage, ~69 damage with AS</p><p>2h weapon: ~40 damage, ~80 damage with AS</p><p>2 weapons: ~34 damage, ~68 damage with AS</p><p>The two-handed Fighter pulls even farther ahead and the one-handed weapon Fighter actually catches up and surpasses the two-weapon Fighter.</p><p></p><p>Allowing for the Feats of Shield Master, Great Weapon Master and Dual Wielder (which I do) actually fixes things pretty well. It gives a good defensive boost and a minor offensive boost to the one-handed (sword and board) Fighter, a big offensive boost to the two-handed Fighter, and a good offensive boost and minor defensive boost to the two-weapon Fighter. Which puts the two-weapon Fighter slightly ahead of the one-handed Fighter in offense and slightly ahead of the two-handed Fighter in defense.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 6919157, member: 31754"] I went and figured out the average damage for Fighters at levels 1, 5 and 11. Stat bonus is +3 at 1, +4 at 5 and +5 at 11. One-handed Fighter with Dueling and a d8 weapon. Two-handed Fighter with Great Weapon Fighting and a greatsword. Two Weapon Fighter with Two-Weapon Fighting and two shortswords. Note that my proposed rule (which I moved into the Two Weapon Fighter style), doesn't actually change the regular damage of the two-weapon Fighter at all, it does increase his damage when he uses Action Surge. 1st level 1h weapon: ~9.5 damage, ~19 damage with AS 2h weapon: ~11.33 damage, ~22.66 damage with AS 2 weapons: ~13 damage, ~26 damage with AS At levels 1 through 4 the two-weapon Fighter is dominate, no doubt. 5th level 1h weapon: ~21 damage, ~42 damage with AS 2h weapon: ~24.66 damage, ~49.33 damage with AS 2 weapons: ~22.5 damage, ~45 damage with AS Here the two-handed Fighter takes off and doesn't look back. This is probably where the bulk of the game is going to be played. The two weapon Fighter is only slightly better than the one-handed Fighter. 11th level 1h weapon: ~34.5 damage, ~69 damage with AS 2h weapon: ~40 damage, ~80 damage with AS 2 weapons: ~34 damage, ~68 damage with AS The two-handed Fighter pulls even farther ahead and the one-handed weapon Fighter actually catches up and surpasses the two-weapon Fighter. Allowing for the Feats of Shield Master, Great Weapon Master and Dual Wielder (which I do) actually fixes things pretty well. It gives a good defensive boost and a minor offensive boost to the one-handed (sword and board) Fighter, a big offensive boost to the two-handed Fighter, and a good offensive boost and minor defensive boost to the two-weapon Fighter. Which puts the two-weapon Fighter slightly ahead of the one-handed Fighter in offense and slightly ahead of the two-handed Fighter in defense. [/QUOTE]
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Removing the Bonus Action from Two-Weapon Fighting
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