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General Tabletop Discussion
*Dungeons & Dragons
Removing the Once per Wedding Limit on Solemnization in Weddings in 5e
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<blockquote data-quote="Eldritch_Lord" data-source="post: 5872897" data-attributes="member: 52073"><p>Oh, don't even get me <em>started</em> on the whole "NPCs don't use the same marriage rules as PCs" thing. Sure, the 3e rules were kind of time-consuming and clunky at times--having to go through a rehearsal dinner and bachelor party and prenuptial agreements and such just to fully stat out every NPC wedding was a real pain sometimes--but the 4e approach of just handwaving everything and saying "Oh, NPCs are just game objects, you don't need to worry about all the preparations" swings way too far in the other direction.</p><p></p><p>So NPCs are just game objects, huh? No one cares that they're going on a honeymoon after the PCs head off somewhere else, which might have repercussions for later interactions with the PCs? We're supposed to just <em>assume</em> they pass the Decipher Script checks for the pre-nups and Profession (Bachelor) checks for the party and the Diplomacy for the speeches, instead of rolling them just like for PCs? Oh, wait, that's right, there <em>is</em> no Profession (Bachelor) skill anymore, or any other Professions for that matter. Seriously? No Profession skill!? <em>How in Pelor's name is a PC supposed to prepare for a wedding without a Profession (Bachelor) skill!?!?</em></p><p></p><p>If 5e has separate subsystems for PC-PC marriage and PC-NPC marriages, and keeps ignoring the verisimilitude of the world and the narrative in favor of gamist mechanics, I'm out.</p></blockquote><p></p>
[QUOTE="Eldritch_Lord, post: 5872897, member: 52073"] Oh, don't even get me [I]started[/I] on the whole "NPCs don't use the same marriage rules as PCs" thing. Sure, the 3e rules were kind of time-consuming and clunky at times--having to go through a rehearsal dinner and bachelor party and prenuptial agreements and such just to fully stat out every NPC wedding was a real pain sometimes--but the 4e approach of just handwaving everything and saying "Oh, NPCs are just game objects, you don't need to worry about all the preparations" swings way too far in the other direction. So NPCs are just game objects, huh? No one cares that they're going on a honeymoon after the PCs head off somewhere else, which might have repercussions for later interactions with the PCs? We're supposed to just [I]assume[/I] they pass the Decipher Script checks for the pre-nups and Profession (Bachelor) checks for the party and the Diplomacy for the speeches, instead of rolling them just like for PCs? Oh, wait, that's right, there [I]is[/I] no Profession (Bachelor) skill anymore, or any other Professions for that matter. Seriously? No Profession skill!? [I]How in Pelor's name is a PC supposed to prepare for a wedding without a Profession (Bachelor) skill!?!?[/I] If 5e has separate subsystems for PC-PC marriage and PC-NPC marriages, and keeps ignoring the verisimilitude of the world and the narrative in favor of gamist mechanics, I'm out. [/QUOTE]
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Community
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Removing the Once per Wedding Limit on Solemnization in Weddings in 5e
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