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*Dungeons & Dragons
Removing The Stat Penaly on Volo's Guide Orcs
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<blockquote data-quote="QuietBrowser" data-source="post: 6943014" data-attributes="member: 6855057"><p>Yes, towards the end of 3rd edition, in fact, the Kingdom of Many-Arrows went up in the Frozen North, based out of conquered territories that then established itself as a legally recognized kingdom in the eyes of the neighboring kingdoms through diplomacy and a "we will stop rampaging if you let us keep what we have" plea-bargain. It was established by Obould Many-Arrows, a genius orc who actually managed to trick Gruumsh into empowering him as his Chosen, and then betrayed his own petty god by realizing that the constant cycle of raiding and counter-raiding was going to end up obliterating the orc species, as all other races were growing stronger and stronger in their kingdoms whilst orcs were slowly being ground out of existence by staying stuck in their tribal squalor.</p><p></p><p>By the time of the 4e's timeskip, the Kingdom had been a stabilizing force for generations, and although still fighting with traditionalists who wanted to resume their Gruumsh-given "holy wars", it was legitimately considered a respectable kingdom by humans and halflings - a lot of elves remembered and wished for a return to the days of just indiscriminately slaughtering orcs, whilst dwarves were the same and resented that one of their citadels had been taken as part of the Kingdom's founding.</p><p></p><p>Come 5e, it's been destroyed and barely even received a footnote in the SCAG. Of course, it was kind of foretold; much like how its founding was covered in the Drizzt books, those self-same books had all of Drizzt's companions being reincarnated with divine claims that orcs & goblinoids really <strong>were</strong> irredeemable and all goodly beings should be seeking their genocide... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="QuietBrowser, post: 6943014, member: 6855057"] Yes, towards the end of 3rd edition, in fact, the Kingdom of Many-Arrows went up in the Frozen North, based out of conquered territories that then established itself as a legally recognized kingdom in the eyes of the neighboring kingdoms through diplomacy and a "we will stop rampaging if you let us keep what we have" plea-bargain. It was established by Obould Many-Arrows, a genius orc who actually managed to trick Gruumsh into empowering him as his Chosen, and then betrayed his own petty god by realizing that the constant cycle of raiding and counter-raiding was going to end up obliterating the orc species, as all other races were growing stronger and stronger in their kingdoms whilst orcs were slowly being ground out of existence by staying stuck in their tribal squalor. By the time of the 4e's timeskip, the Kingdom had been a stabilizing force for generations, and although still fighting with traditionalists who wanted to resume their Gruumsh-given "holy wars", it was legitimately considered a respectable kingdom by humans and halflings - a lot of elves remembered and wished for a return to the days of just indiscriminately slaughtering orcs, whilst dwarves were the same and resented that one of their citadels had been taken as part of the Kingdom's founding. Come 5e, it's been destroyed and barely even received a footnote in the SCAG. Of course, it was kind of foretold; much like how its founding was covered in the Drizzt books, those self-same books had all of Drizzt's companions being reincarnated with divine claims that orcs & goblinoids really [b]were[/b] irredeemable and all goodly beings should be seeking their genocide... :( [/QUOTE]
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