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General Tabletop Discussion
*Pathfinder & Starfinder
Removing the XP requirement from spells
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<blockquote data-quote="der_kluge" data-source="post: 3505644" data-attributes="member: 945"><p>But even APs as a mechanic - like XP, tend to have a "suck the life out of the spell" effect. Some of them, like Vision, I've sufficiently limited to not even require XP or an AP. The fatigue/exhaustion aspect of it limits it such that people aren't going to cast it all the time. What's dumb is that the spell description itself describes it "draining" the spellcaster, but then there's no mechanics to back that up. I added the mechanics. </p><p></p><p>Wish/miracle I sufficiently nerfed by introducing a summoned creature to perform the wish for the caster. That's why the AP cost is relatively low - because if you end up summoning a Demon Lord to create your wish, it's going to pervert it if at all possible, which is A) going to make the game much more interesting (one of my alternative goals anyway), and B) not nearly as powerful. I may end up just dropping the AP requirement on wish/miracle altogether. The fact that it might not give you what you want should be enough of a reason to make any wizard hesitate before casting it.</p><p></p><p></p><p>Otherwise, I'm looking for feedback.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 3505644, member: 945"] But even APs as a mechanic - like XP, tend to have a "suck the life out of the spell" effect. Some of them, like Vision, I've sufficiently limited to not even require XP or an AP. The fatigue/exhaustion aspect of it limits it such that people aren't going to cast it all the time. What's dumb is that the spell description itself describes it "draining" the spellcaster, but then there's no mechanics to back that up. I added the mechanics. Wish/miracle I sufficiently nerfed by introducing a summoned creature to perform the wish for the caster. That's why the AP cost is relatively low - because if you end up summoning a Demon Lord to create your wish, it's going to pervert it if at all possible, which is A) going to make the game much more interesting (one of my alternative goals anyway), and B) not nearly as powerful. I may end up just dropping the AP requirement on wish/miracle altogether. The fact that it might not give you what you want should be enough of a reason to make any wizard hesitate before casting it. Otherwise, I'm looking for feedback. [/QUOTE]
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Removing the XP requirement from spells
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