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Ren-Era Bard Varient: Artist
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<blockquote data-quote="gpetruc" data-source="post: 588452" data-attributes="member: 2255"><p>Very good. Maybe I'd cut down the casting time to 2 minutes + 1 min/level.</p><p></p><p>For the spell list I think that also some spells of the Illusion school: Ghost sound, Ventryloquism</p><p></p><p>Also I'd use fear-related and morale-related spells: Cause Fear, Scare, Fear, at 1 level higher than the normal.</p><p></p><p>Also I'd allow Dream and Nightmare but only if at least one of these conditions are met</p><p>1) the target listens to the artist (for example in evening or night concert), the artist casts the spell at that time and it takes effect when</p><p> the target is next asleep.</p><p>2) the target is already asleep and within medium range: the artist sings (or speaks) softly influencing his dreams.</p><p></p><p>Some ideas also are: higher level "sleep" spells for example:</p><p>- lvl 2: same area of effect, affects only creatures of HD less than 4 (each, not total): in this way he could send to sleep a larger group of people</p><p>- lvl 3: targeted sleep: only one creature, HD less than the caster level.</p><p></p><p>Maybe another idea is some divinations but with a very good chance of failing. For example he tries to sing about something that he wants to try and if he feels that the song was good he thinks that the try will be successful; due to his innate intuition he usually thinks right, but sometimes (often in the opinion of the others, never in his own opinion ;-) )he fails. </p><p></p><p>--------------------------------------------------</p><p>Thinking of the Artist I would also like to have some "nearly magical" effects related to other time of art, for example painting and/or sculpture: if he succeeds in creating a real artwork this gives some bonuses such as:</p><p>- an imposing bronze statue in front of the a prince palace evocates awe in his people (giving him and his guards a intimidate bonus)</p><p>- a master artwork in your room gives you some bonuses to, for example, diplomacy checks</p><p>- a carefully painted bedroom helps you relax better and you wake up in a good mood, giving you a +1 luck bonus to skill checks for the next 1d4 x30 minutes (usable once a day) ....</p><p></p><p>Maybe make something general such as: to give a skill bonus (under some circumstances) with an artwork the artist must at least have a Craft bonus of five time the bonus he wants to grand, and the DC for the artwork is:</p><p>- DC 20: a +1 bonus to one skill</p><p>- DC 30: a +2 bonus to one skill, or a +1 to a group of skills</p><p>- DC 35: +3 to one skill or +1 to all</p><p></p><p>Of course these effects work only if the artwork is visible and nearby (immagine attacking a prince in his room where all the portraits of elder members of his family watch you: you have at least a -1 to hit), or for a small time (after looking at that inspiring tapestry the guards felt ready to fight for the honor of their house). ...</p></blockquote><p></p>
[QUOTE="gpetruc, post: 588452, member: 2255"] Very good. Maybe I'd cut down the casting time to 2 minutes + 1 min/level. For the spell list I think that also some spells of the Illusion school: Ghost sound, Ventryloquism Also I'd use fear-related and morale-related spells: Cause Fear, Scare, Fear, at 1 level higher than the normal. Also I'd allow Dream and Nightmare but only if at least one of these conditions are met 1) the target listens to the artist (for example in evening or night concert), the artist casts the spell at that time and it takes effect when the target is next asleep. 2) the target is already asleep and within medium range: the artist sings (or speaks) softly influencing his dreams. Some ideas also are: higher level "sleep" spells for example: - lvl 2: same area of effect, affects only creatures of HD less than 4 (each, not total): in this way he could send to sleep a larger group of people - lvl 3: targeted sleep: only one creature, HD less than the caster level. Maybe another idea is some divinations but with a very good chance of failing. For example he tries to sing about something that he wants to try and if he feels that the song was good he thinks that the try will be successful; due to his innate intuition he usually thinks right, but sometimes (often in the opinion of the others, never in his own opinion ;-) )he fails. -------------------------------------------------- Thinking of the Artist I would also like to have some "nearly magical" effects related to other time of art, for example painting and/or sculpture: if he succeeds in creating a real artwork this gives some bonuses such as: - an imposing bronze statue in front of the a prince palace evocates awe in his people (giving him and his guards a intimidate bonus) - a master artwork in your room gives you some bonuses to, for example, diplomacy checks - a carefully painted bedroom helps you relax better and you wake up in a good mood, giving you a +1 luck bonus to skill checks for the next 1d4 x30 minutes (usable once a day) .... Maybe make something general such as: to give a skill bonus (under some circumstances) with an artwork the artist must at least have a Craft bonus of five time the bonus he wants to grand, and the DC for the artwork is: - DC 20: a +1 bonus to one skill - DC 30: a +2 bonus to one skill, or a +1 to a group of skills - DC 35: +3 to one skill or +1 to all Of course these effects work only if the artwork is visible and nearby (immagine attacking a prince in his room where all the portraits of elder members of his family watch you: you have at least a -1 to hit), or for a small time (after looking at that inspiring tapestry the guards felt ready to fight for the honor of their house). ... [/QUOTE]
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