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renau1g - Fort Belurian Adventure - Pathfinder
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<blockquote data-quote="Scott DeWar" data-source="post: 4794147" data-attributes="member: 49929"><p>book mark for "David's meat shield"</p><p></p><p>need one more language still</p><p></p><p>[code]</p><p> Name: Vernon Mandison Age: 24 years old</p><p> Class: Fighter Height: 6'6"</p><p> Race: Human Weight: 280 lbs</p><p> Size: Medium Hair: Brown</p><p>Gender: Male Eyes: Green</p><p> Align: Lawful Neutral Deity: </p><p></p><p>Str: 19 +4 (07p.) Level: 08 XP: 51000</p><p>Dex: 15 +2 (03p.) BAB: +8/+3 [color=red]HP: 32/84[/color]</p><p>Con: 14 +2 (05p.) CMB: +12 Dmg Red: none</p><p>Int: 14 +2 (05p.) Speed: 30' Sp Res: None</p><p>Wis: 13 +1 (03p.) Init: +6 </p><p>Cha: 12 +1 (02p.) ACP: -0</p><p></p><p>hp: 62 (class)+6 (Race)+16 (con) =84</p><p>dex : human bonus +2; str: +1 at lv 4 and +1 at lv 8, </p><p>Str +2: belt of giant str</p><p></p><p>Armor: Mithral shirt, +2 Ench</p><p></p><p>name type bonus max dex acp spell spd</p><p>Mithral shirt lite +4 +6 -0 10% 30</p><p>+2 ench +2</p><p>ftr training +2 +2 (-2)</p><p></p><p> AC: Total Base Armor Dex</p><p> 20 10 +8 +2</p><p></p><p> Touch AC: 16 Flatfooted AC: 18</p><p>[color=amber]temp ac while grappled: A/C: 18 Touch: 14 FF: 16[/color]</p><p> </p><p></p><p> Total Base Mod Misc</p><p>Fort: +8 6 +2 </p><p>Ref: +4 2 +2 </p><p>Will: +3 2 +1 </p><p>*fighter bravery: +2 Will vs. Fear</p><p></p><p>Attack as Std act (+8)</p><p>Weapon Att Dam Crit Type Range</p><p>great sword +16 2d6+12 17-20/x2 Slash ---</p><p>Comp l.bow (str)+12 1d8+5 X3 pierc 220</p><p>Heavy mace +13 1d8+9 X2 bludg ---</p><p>Dagger +12 1d4+4 19-20/X2 p/s 10</p><p></p><p>Uses mace 2 handed</p><p></p><p>full rnd attack (+8/+3)</p><p>Weapon Att Dam Crit Type Range</p><p>great sword +16/+11 2d6+12 17-20/x2 Slash ---</p><p>Comp l.bow (str)+12/+7 1d8+5 X3 pierc 220</p><p>Heavy mace +13/+8 1d8+9 X2 bludg ---</p><p>Dagger +12/+7 1d4+4 19-20/X2 p/s 10</p><p></p><p></p><p>Languages: Common</p><p></p><p></p><p>Human Traits</p><p></p><p>Fighter Abilities:</p><p> *Armor training:+2 Armor bonus, +2 max dex, -2 acp</p><p> *Bravery: +2 will vs fear</p><p> *weapon training +1 att and dam w/ all heavy blades</p><p>Character Trait:</p><p> * suspicious:+1 trait bonus on Sense Motive checks,</p><p> and Sense Motive is always a class skill</p><p></p><p>Languages:Chondathan (auto), Illuskin</p><p></p><p>Feats:</p><p>[b]Human feat[u] Alertness[/u][/b] +2 bonus on Perception</p><p>and Sense Motive skill checks.</p><p>[b]Clv 1: [u]Weapon Focus (great sword)[/u][/b] + 1 Att W/</p><p>chosen weapon</p><p>[b]Flv 1: [u]Over hand chop[/u][/b]add double your Strength bonus</p><p>to the damage roll with std act single attack</p><p>[b]flv 2: [u]Improved Inititive[/u][/b] +4 bonus to inititive</p><p>[b]Clv 3: [u]Point blank Shot[/u][/b] +1 att and dam with ranged</p><p>attack with in 30 feet</p><p>[b]Flv 4: [u]Weapon Specialization [/u][/b]+2 dam with</p><p>chosen weapon (from weapon focus)</p><p>[b]clv 5: [u]Blind fight[/u][/b] see PFRPG pg 82</p><p>[b]Flv 6: [u]Skill Focus [/b][/u] +3 to Skill: perception</p><p>[b]Clv 7: [u]Precise shot [/b][/u] no penalty with a ranged</p><p>attack into meele combat</p><p>[b]Flv 8: [u]Improved Critcal [/b][/u]double critical threat range</p><p></p><p></p><p></p><p>Skill Points: 41 = (2+2 [int]) * 8 (levels)</p><p> +8 (favored class)+8 (human bonus+1 (for flavor))</p><p></p><p>Skills Rank CS Ablt Misc [B]TOTAL[/B]</p><p>Climb 5 3 +4 [b]+12[/b]</p><p>Handle animal 1 3 +1 [b]+5[/b]</p><p>Intimidate 1 3 +1 [b]+5[/b]</p><p>Knowledge: </p><p>(egineering) 8 3 +2 [b]+13[/b]</p><p>Knowledge: </p><p>(Dungeoneering) 6 3 +2 [b]+10[/b]</p><p>Perception 7 -- +1 +5 [b]+13[/b]</p><p>Profession: </p><p>(city guard) 1 3 +1 [b]+5[/b]</p><p>Ride 3 3 +2 [b]+8[/b]</p><p>Sense Motive 6 3 +1 +3 [b]+13[/b]</p><p>Stealth -- -- +2 +5 [b]+7[/b]</p><p>survival 7 3 +1 [b]+11[/b]</p><p>Swim 5 3 +4 [b]+12[/b]</p><p></p><p></p><p>Money</p><p>PP: 00 GP: 79 SP: 18 CP: 10</p><p></p><p>[b][u]Equipment Cost Weight[/b][/u]</p><p>Mithril Shirt (+2) 5100.00 10.0 lb W</p><p>Great Sword (+2) 8350.00 8.0 lb W</p><p>Heavy Mace, +1 ench 2312.00 8.0 lb Q2</p><p>Longbow, comp 8500.00 3.0 lb Q3</p><p> Mighty +4, +1 ench, distance</p><p>Arrows: norm X 100 5.00 15.0 lb Q1,H1</p><p>Arrows, MWK X 100 605.00 7.5 lb Q1,H1</p><p>Dagger 2.00 1.0 lb W</p><p>Efficient Quiver 1800.00 2.0 lb W</p><p>Handy Haversack 2000.00 5 lb W</p><p>Belt of Giant Strength 4000.00 1.0 lb W</p><p>Explorer's outfit --- -- W</p><p>Rations (10 Days) 5.00 10.0 lb H2</p><p>Waterskin (2, Full) 2.00 8.0 lb H3</p><p>Flint & Steel 1.00 --- H3</p><p>Rope (50', Silk) 10.00 5.0 lb H2</p><p>Grappling Hook 1.00 4.0 lb H2</p><p>bed roll 0.10 5.0 lb H2</p><p>tobacco 1.00 2.0 lb H3</p><p>Sun rod X10 20.00 10.0 lb H3</p><p>potion of cure light X4 200.00 -- H3</p><p>pipe, briarwood 5.00 -- H3</p><p>cloak of elvin kind 2,500.00 1.0 W</p><p> Total Weight: 113.0 lb</p><p></p><p>W = wearing</p><p>Q # = quiver, effecient</p><p>H # = Haversack</p><p></p><p></p><p></p><p>Carrieing Capacity:</p><p>light 0-86</p><p>Medium 87-173</p><p>Heavy 174-260</p><p>Lift over head 260</p><p>lift 520</p><p>push/drag 1300</p><p> </p><p>Haver sack: 39 lb</p><p>quiver : 14.0 lb</p><p>wearing: 28 lb</p><p></p><p>[/code]</p><p></p><p>[sblock=quiver pocket 1]</p><p>normal arrows: 30 each -2</p><p>masterwork arrows: 30 each</p><p>[/sblock]</p><p></p><p>[sblock= handy haver sack]</p><p>pocket 1 (7.0 lb): </p><p>normal arrows: 70 each, 3.5 lb</p><p>mwk arrows: 70 each, 3.5 lb</p><p></p><p></p><p>pocket 2 (24.0 lb):</p><p>Rations (10 Days), 10.0 lb</p><p>50 feet of silk rope, 5.0 lb</p><p>grapple hook, 4.0 lb</p><p>Bedroll, 5.0 lb</p><p></p><p>Pocket 3 (18.0 lb):</p><p>Waterskins X2, 8.0 lb</p><p>Flint and steel</p><p>pipe and tobacco (2 month supply), 2.0 lb</p><p>sunrods X10, 10.0 lb</p><p>potion of cure light X4 </p><p>[/sblock]</p><p></p><p></p><p>[sblock=Stat Block]</p><p> HP: 84/84 AC: 20 AC(T): 16 AC(FF): 18</p><p> Init: +06 ST(F):+8 ST(R):+4 ST(W):+3</p><p></p><p> BAB: +8/+3 CMB: +12</p><p></p><p>Attack as Std act (+8)</p><p>Weapon Att Dam Crit Type Range</p><p>great sword +16 2d6+12 17-20/x2 Slash ---</p><p>Comp l.bow (str)+11 1d8+4 X3 pierc 110</p><p>Heavy mace +13 1d8+9 X2 bludg ---</p><p>Dagger +12 1d4+4 19-20/X2 p/s 10</p><p></p><p>Uses mace 2 handed</p><p></p><p>full rnd attack (+8/+3)</p><p>Weapon Att Dam Crit Type Range</p><p>great sword +16/+11 2d6+12 17-20/x2 Slash ---</p><p>Comp l.bow (str)+12/+7 1d8+5 X3 pierc 220</p><p>Heavy mace +13/+8 1d8+9 X2 bludg ---</p><p>Dagger +12/+7 1d4+4 19-20/X2 p/s 10</p><p></p><p>W/ mwk arrows:</p><p>Comp l.bow (str)+13/+8 1d8+6 X3 pierc 220</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Background<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>vernon is the 3 rd child of 4. the first, the eldest brother, was killed in a raid on the family home by a thieve's guild. The father, a prominent member ot the city guard, was singled out for this attack as he was responsible for the arrest of many of the members and was known for never taking a bribe.</p><p></p><p>many years later vernen in the back room cleaning while his mother and sister were in the kitchen working, An uncle, a brother to their father, was seen from the room. The uncle attacked their mother and stole her and his sister away to points unknown to them, in truth, she was taken to a secret slave market.</p><p></p><p>When his father and second born brother returned from work, both working as guards for the city, vernon came out of hiding. They asked where their mother and sister wereVernon gave a full account. The uncle was questioned and blatently denied any knowledge there waas a big fight, and investigation and much familial strife. the uncle and father had a duel of honor whereupon they both ended up killing each other, the mother and sister were never to be found. </p><p></p><p>Vernon and his older brother bing the only famaily eath other have took care of each other, eventually the older brother moved off to the fort in Chult at the time Vernon was old enough to join the city guard. (brother's name: aurther Mandison)</p><p></p><p>Recently something has gone amiss. the fort where his brother waas stationd has not been heard from and the flaming fists have asked for his help....[/sblock]</p><p></p><p>[sblock=personality]</p><p>Vernon is very much like his brother and his father: takes his job serious, justice is fairness, don't take sides in an argument, honor of slef, family and the position. use any means with in the law to catch the wrong doers.[/sblock]</p><p></p><p></p><p>a few notes:</p><p>trait:</p><p></p><p>[sblock= trait: suspicious]10 Suspicious: You discovered at an early age that someone</p><p>you trusted, perhaps an older sibling or a parent, had</p><p>lied to you, and often, about something you had taken for</p><p>granted, leaving you quick to question the claims of others.</p><p>You gain a +1 trait bonus on Sense Motive checks, and</p><p>Sense Motive is always a class skill for you.[/sblock]</p><p></p><p>racial hp: +6 for humans</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 4794147, member: 49929"] book mark for "David's meat shield" need one more language still [code] Name: Vernon Mandison Age: 24 years old Class: Fighter Height: 6'6" Race: Human Weight: 280 lbs Size: Medium Hair: Brown Gender: Male Eyes: Green Align: Lawful Neutral Deity: Str: 19 +4 (07p.) Level: 08 XP: 51000 Dex: 15 +2 (03p.) BAB: +8/+3 [color=red]HP: 32/84[/color] Con: 14 +2 (05p.) CMB: +12 Dmg Red: none Int: 14 +2 (05p.) Speed: 30' Sp Res: None Wis: 13 +1 (03p.) Init: +6 Cha: 12 +1 (02p.) ACP: -0 hp: 62 (class)+6 (Race)+16 (con) =84 dex : human bonus +2; str: +1 at lv 4 and +1 at lv 8, Str +2: belt of giant str Armor: Mithral shirt, +2 Ench name type bonus max dex acp spell spd Mithral shirt lite +4 +6 -0 10% 30 +2 ench +2 ftr training +2 +2 (-2) AC: Total Base Armor Dex 20 10 +8 +2 Touch AC: 16 Flatfooted AC: 18 [color=amber]temp ac while grappled: A/C: 18 Touch: 14 FF: 16[/color] Total Base Mod Misc Fort: +8 6 +2 Ref: +4 2 +2 Will: +3 2 +1 *fighter bravery: +2 Will vs. Fear Attack as Std act (+8) Weapon Att Dam Crit Type Range great sword +16 2d6+12 17-20/x2 Slash --- Comp l.bow (str)+12 1d8+5 X3 pierc 220 Heavy mace +13 1d8+9 X2 bludg --- Dagger +12 1d4+4 19-20/X2 p/s 10 Uses mace 2 handed full rnd attack (+8/+3) Weapon Att Dam Crit Type Range great sword +16/+11 2d6+12 17-20/x2 Slash --- Comp l.bow (str)+12/+7 1d8+5 X3 pierc 220 Heavy mace +13/+8 1d8+9 X2 bludg --- Dagger +12/+7 1d4+4 19-20/X2 p/s 10 Languages: Common Human Traits Fighter Abilities: *Armor training:+2 Armor bonus, +2 max dex, -2 acp *Bravery: +2 will vs fear *weapon training +1 att and dam w/ all heavy blades Character Trait: * suspicious:+1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill Languages:Chondathan (auto), Illuskin Feats: [b]Human feat[u] Alertness[/u][/b] +2 bonus on Perception and Sense Motive skill checks. [b]Clv 1: [u]Weapon Focus (great sword)[/u][/b] + 1 Att W/ chosen weapon [b]Flv 1: [u]Over hand chop[/u][/b]add double your Strength bonus to the damage roll with std act single attack [b]flv 2: [u]Improved Inititive[/u][/b] +4 bonus to inititive [b]Clv 3: [u]Point blank Shot[/u][/b] +1 att and dam with ranged attack with in 30 feet [b]Flv 4: [u]Weapon Specialization [/u][/b]+2 dam with chosen weapon (from weapon focus) [b]clv 5: [u]Blind fight[/u][/b] see PFRPG pg 82 [b]Flv 6: [u]Skill Focus [/b][/u] +3 to Skill: perception [b]Clv 7: [u]Precise shot [/b][/u] no penalty with a ranged attack into meele combat [b]Flv 8: [u]Improved Critcal [/b][/u]double critical threat range Skill Points: 41 = (2+2 [int]) * 8 (levels) +8 (favored class)+8 (human bonus+1 (for flavor)) Skills Rank CS Ablt Misc [B]TOTAL[/B] Climb 5 3 +4 [b]+12[/b] Handle animal 1 3 +1 [b]+5[/b] Intimidate 1 3 +1 [b]+5[/b] Knowledge: (egineering) 8 3 +2 [b]+13[/b] Knowledge: (Dungeoneering) 6 3 +2 [b]+10[/b] Perception 7 -- +1 +5 [b]+13[/b] Profession: (city guard) 1 3 +1 [b]+5[/b] Ride 3 3 +2 [b]+8[/b] Sense Motive 6 3 +1 +3 [b]+13[/b] Stealth -- -- +2 +5 [b]+7[/b] survival 7 3 +1 [b]+11[/b] Swim 5 3 +4 [b]+12[/b] Money PP: 00 GP: 79 SP: 18 CP: 10 [b][u]Equipment Cost Weight[/b][/u] Mithril Shirt (+2) 5100.00 10.0 lb W Great Sword (+2) 8350.00 8.0 lb W Heavy Mace, +1 ench 2312.00 8.0 lb Q2 Longbow, comp 8500.00 3.0 lb Q3 Mighty +4, +1 ench, distance Arrows: norm X 100 5.00 15.0 lb Q1,H1 Arrows, MWK X 100 605.00 7.5 lb Q1,H1 Dagger 2.00 1.0 lb W Efficient Quiver 1800.00 2.0 lb W Handy Haversack 2000.00 5 lb W Belt of Giant Strength 4000.00 1.0 lb W Explorer's outfit --- -- W Rations (10 Days) 5.00 10.0 lb H2 Waterskin (2, Full) 2.00 8.0 lb H3 Flint & Steel 1.00 --- H3 Rope (50', Silk) 10.00 5.0 lb H2 Grappling Hook 1.00 4.0 lb H2 bed roll 0.10 5.0 lb H2 tobacco 1.00 2.0 lb H3 Sun rod X10 20.00 10.0 lb H3 potion of cure light X4 200.00 -- H3 pipe, briarwood 5.00 -- H3 cloak of elvin kind 2,500.00 1.0 W Total Weight: 113.0 lb W = wearing Q # = quiver, effecient H # = Haversack Carrieing Capacity: light 0-86 Medium 87-173 Heavy 174-260 Lift over head 260 lift 520 push/drag 1300 Haver sack: 39 lb quiver : 14.0 lb wearing: 28 lb [/code] [sblock=quiver pocket 1] normal arrows: 30 each -2 masterwork arrows: 30 each [/sblock] [sblock= handy haver sack] pocket 1 (7.0 lb): normal arrows: 70 each, 3.5 lb mwk arrows: 70 each, 3.5 lb pocket 2 (24.0 lb): Rations (10 Days), 10.0 lb 50 feet of silk rope, 5.0 lb grapple hook, 4.0 lb Bedroll, 5.0 lb Pocket 3 (18.0 lb): Waterskins X2, 8.0 lb Flint and steel pipe and tobacco (2 month supply), 2.0 lb sunrods X10, 10.0 lb potion of cure light X4 [/sblock] [sblock=Stat Block] HP: 84/84 AC: 20 AC(T): 16 AC(FF): 18 Init: +06 ST(F):+8 ST(R):+4 ST(W):+3 BAB: +8/+3 CMB: +12 Attack as Std act (+8) Weapon Att Dam Crit Type Range great sword +16 2d6+12 17-20/x2 Slash --- Comp l.bow (str)+11 1d8+4 X3 pierc 110 Heavy mace +13 1d8+9 X2 bludg --- Dagger +12 1d4+4 19-20/X2 p/s 10 Uses mace 2 handed full rnd attack (+8/+3) Weapon Att Dam Crit Type Range great sword +16/+11 2d6+12 17-20/x2 Slash --- Comp l.bow (str)+12/+7 1d8+5 X3 pierc 220 Heavy mace +13/+8 1d8+9 X2 bludg --- Dagger +12/+7 1d4+4 19-20/X2 p/s 10 W/ mwk arrows: Comp l.bow (str)+13/+8 1d8+6 X3 pierc 220 [/sblock] [sblock=Background:] vernon is the 3 rd child of 4. the first, the eldest brother, was killed in a raid on the family home by a thieve's guild. The father, a prominent member ot the city guard, was singled out for this attack as he was responsible for the arrest of many of the members and was known for never taking a bribe. many years later vernen in the back room cleaning while his mother and sister were in the kitchen working, An uncle, a brother to their father, was seen from the room. The uncle attacked their mother and stole her and his sister away to points unknown to them, in truth, she was taken to a secret slave market. When his father and second born brother returned from work, both working as guards for the city, vernon came out of hiding. They asked where their mother and sister wereVernon gave a full account. The uncle was questioned and blatently denied any knowledge there waas a big fight, and investigation and much familial strife. the uncle and father had a duel of honor whereupon they both ended up killing each other, the mother and sister were never to be found. Vernon and his older brother bing the only famaily eath other have took care of each other, eventually the older brother moved off to the fort in Chult at the time Vernon was old enough to join the city guard. (brother's name: aurther Mandison) Recently something has gone amiss. the fort where his brother waas stationd has not been heard from and the flaming fists have asked for his help....[/sblock] [sblock=personality] Vernon is very much like his brother and his father: takes his job serious, justice is fairness, don't take sides in an argument, honor of slef, family and the position. use any means with in the law to catch the wrong doers.[/sblock] a few notes: trait: [sblock= trait: suspicious]10 Suspicious: You discovered at an early age that someone you trusted, perhaps an older sibling or a parent, had lied to you, and often, about something you had taken for granted, leaving you quick to question the claims of others. You gain a +1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you.[/sblock] racial hp: +6 for humans [/QUOTE]
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