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renau1g's Fort Belurian Adventure [Pathfinder] - OOC
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<blockquote data-quote="Maidhc O Casain" data-source="post: 4792062" data-attributes="member: 29558"><p>OK, I have a slight deific difficulty. Actually, a conflict between the Domain powers of a domain that I want for my character and the tenets of the Deity that I want him to serve.</p><p></p><p>Here it is: </p><p></p><p>I want him to serve Kelemvor, taking Death and Protection as his domains. The domain power for Death at 8th level is Call Undead, but Kelemvor commands his clerics never to rebuke or command undead - to destroy them at every turn. The same problem will arise at 16th level (assuming we make it there) when he would pick up Create Undead. I know this is pre-PF and was intended to be instruction for the channeling of negative/positive energy but it's a pretty big deal, a central aspect of Kelemvor's (and by extension His cleric's) personality.</p><p></p><p>I can see a few resolutions:</p><p></p><p>1) You could forbid me to take the Death domain (not the one I prefer, but I'd do it if you asked/insisted).</p><p>2) We could simply ignore the conflict, but as I said this is a big deal for Kelemvor.</p><p>3) I could pick a different deity, but I like Kelemvor (I like his approach to death/dying, it seems like his clerics would be easy to get along with as party members, and he's the only one that offers both of the domains I'm most interested in).</p><p>4) We could look for (or make our own) powers to substitute in those two spots that are of similar build and impact but are more in keeping with Kelemvor's tenets. My suggestion would be to substitute the 8th and 16th level powers (Staff of Order and Dictum) from the Law domain, but that's just a first thought.</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 4792062, member: 29558"] OK, I have a slight deific difficulty. Actually, a conflict between the Domain powers of a domain that I want for my character and the tenets of the Deity that I want him to serve. Here it is: I want him to serve Kelemvor, taking Death and Protection as his domains. The domain power for Death at 8th level is Call Undead, but Kelemvor commands his clerics never to rebuke or command undead - to destroy them at every turn. The same problem will arise at 16th level (assuming we make it there) when he would pick up Create Undead. I know this is pre-PF and was intended to be instruction for the channeling of negative/positive energy but it's a pretty big deal, a central aspect of Kelemvor's (and by extension His cleric's) personality. I can see a few resolutions: 1) You could forbid me to take the Death domain (not the one I prefer, but I'd do it if you asked/insisted). 2) We could simply ignore the conflict, but as I said this is a big deal for Kelemvor. 3) I could pick a different deity, but I like Kelemvor (I like his approach to death/dying, it seems like his clerics would be easy to get along with as party members, and he's the only one that offers both of the domains I'm most interested in). 4) We could look for (or make our own) powers to substitute in those two spots that are of similar build and impact but are more in keeping with Kelemvor's tenets. My suggestion would be to substitute the 8th and 16th level powers (Staff of Order and Dictum) from the Law domain, but that's just a first thought. [/QUOTE]
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