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renau1g's Thunderspire Labyrinth
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<blockquote data-quote="Lord Sessadore" data-source="post: 4436879" data-attributes="member: 57255"><p>Character sheet for <span style="color: Sienna">Sargil Saraxxis</span>, Dragonborn Paladin of Kord.[sblock=Character Sheet<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />[code][FONT=Courier New][B][COLOR=Sienna]Sargil Saraxxis[/COLOR][/B]</p><p>Male Dragonborn Paladin 4 (Kord)</p><p>[B]Alignment[/B]: Unaligned</p><p></p><p>Medium Humanoid, 6'3", 350 lbs, 20 years old</p><p>Gold scales, gold eyes</p><p></p><p>Languages: Common, Draconic</p><p>Vision: Normal</p><p></p><p>[B]Ability Scores:[/B]</p><p>Str 18 (+4 | +6) (15 +2 racial +1 level)</p><p>Con 12 (+1 | +3)</p><p>Dex 12 (+1 | +3)</p><p>Int 10 (+0 | +2)</p><p>Wis 16 (+3 | +5) (15 +1 level)</p><p>Cha 14 (+2 | +4) (12 +2 racial)</p><p></p><p>[B]Combat[/B]:</p><p>[B]Init: [/B]+3 (+2 bonus within 10 of Patresh)</p><p>[B]Pass Percep[/B]: 15 [B]Pass Insight[/B]: 15</p><p></p><p>[B]HP[/B]: 45 [B]Surges/day[/B]: 13 (+2 Durable)</p><p>[B]Bloodied[/B]: 22 [B]Surge Value[/B]: 13 (11 +1 Draconic Heritage +1 item)</p><p> </p><p>[B]AC[/B] 23 (+2 level, +9 armor, +2 shield)</p><p>[B]Fort[/B] 18 (+2 level, +4 Str, +1 amulet, +1 class)</p><p>[B]Ref [/B]17 (+2 level, +1 Dex, +1 amulet, +1 class, +2 shield)</p><p>[B]Will [/B]17 (+2 level, +3 Wis, +1 amulet, +1 class)</p><p></p><p>[B]Resistances[/B]: 5 fire, 5 necrotic, 5 poison</p><p>[B]Speed [/B]5 (6 base -1 armor)</p><p></p><p>Action points: 1</p><p></p><p>[B]Basic Attacks:[/B]</p><p>Melee: +1 lightning bastard sword: +10 vs. AC, 1d10+6 damage</p><p>Ranged: 2 javelins: +8 vs. AC, 10/20, 1d6+4 damage</p><p></p><p>[B]Attack Powers:[/B]</p><p>[COLOR=Lime][U]Holy Strike[/U][/COLOR] - Divine, Radiant, Weapon</p><p>Standard Action; Target: One creature</p><p>Attack: +10 vs. AC</p><p>Hit: 1d10+6 radiant damage. If Sargil has marked the target, extra +3 damage.</p><p></p><p>[COLOR=Lime][U]Valiant Strike[/U][/COLOR] - Divine, Weapon</p><p>Standard Action; Target: One creature</p><p>Attack: +10 +1 per adjacent enemy vs. AC</p><p>Hit: 1d10+6 damage.</p><p></p><p>[COLOR=Red][U]Dragon Breath[/U][/COLOR] - Fire</p><p>Minor Action; Close blast 3; Targets: All creatures in area.</p><p>Attack: +8 vs. Reflex</p><p>Hit: 1d6+1 fire damage</p><p></p><p>[COLOR=Red][U]Piercing Smite[/U][/COLOR] - Divine, Weapon</p><p>Standard Action; Target: One creature</p><p>Attack: +10 vs. Reflex</p><p>Hit: 2d10+6 damage, and the target and 3 other enemies adjacent to Sargil</p><p>are marked until the end of his next turn.</p><p></p><p>[COLOR=Red][U]Arcing Smite[/U][/COLOR] - Divine, Weapon</p><p>Standard Action; Target: One or two creatures</p><p>Attack: +10 vs. AC, one attack per target</p><p>Hit: 1d10+6 damage, and the target is marked until the end of Sargil's</p><p>next turn.</p><p></p><p>[COLOR=DimGray][U]Paladin's Judgement[/U][/COLOR] - Divine, Healing, Weapon</p><p>Standard Action; Target: One creature</p><p>Attack +10 vs. AC</p><p>Hit: 3d10+6 damage</p><p>Effect: One ally within 5 squares of Sargil can spend a healing surge.</p><p></p><p>[B]Class Features and Utility Powers:[/B]</p><p>[COLOR=Lime][U]Divine Challenge[/U][/COLOR] - Divine, Radiant</p><p>Minor Action; Close burst 5; Target: One creature in burst</p><p>Effect: Sargil marks the target. The target remains marked until he uses this</p><p>power against another target, or he fails to engage the target. The target</p><p>takes 5 radiant damage the first time it makes an attack that doesn't include</p><p>Sargil as a target before the start of his next turn. [URL="http://ww2.wizards.com/dnd/insider/power.aspx?id=805&searchterm=paladin"]Full description[/URL]. </p><p></p><p>[COLOR=Lime][U]Lay on Hands[/U][/COLOR] - Divine, Healing</p><p>Minor Action; Melee touch; Target: One creature</p><p>Special: Sargil can use this power 3/day (Wis mod), but only once per round.</p><p>Effect: Sargil spends a healing surge but regains no hp. Instead, the</p><p>target regains hp as if it had spent a healing surge.</p><p></p><p>[COLOR=Red][U]Channel Divinity: Divine Mettle[/U][/COLOR] - Divine</p><p>Minor Action; Close burst 10; Target: One creature in burst</p><p>Effect: The target makes a saving throw with a +2 bonus.</p><p></p><p>[COLOR=Red][U]Channel Divinity: Divine Strength[/U][/COLOR] - Divine</p><p>Minor Action; Personal</p><p>Effect: Sargil's next attack this turn gains a +4 bonus to damage.</p><p></p><p>[COLOR=DimGray][U]Martyr's Blessing[/U][/COLOR] - Divine</p><p>Immediate Interrupt; Close burst 1</p><p>Trigger: An ally in the burst is hit by a melee or ranged attack</p><p>Effect: Sargil is hit by the attack instead.</p><p></p><p>[B]Magic Item Powers:[/B]</p><p>[COLOR=Orange]+1 Lightning Bastard Sword[/COLOR] </p><p> Critical: +1d6 lightning damage.</p><p> At-Will(Lightning): Free Action. All damage dealt by the</p><p> weapon is lightning. Free action to return to normal.</p><p> Daily(Lightning): Free Action. Use when you hit with the</p><p> sword. The target and each enemy within 2 squares of the</p><p> target take 1d6 lightning damage.</p><p>[COLOR=Orange]+1 Black Iron Plate[/COLOR]</p><p> Property: Resist 5 fire, resist 5 necrotic.</p><p>[COLOR=Orange]+1 Amulet of Health[/COLOR]</p><p> Property: Resist 5 poison.</p><p>[COLOR=Orange]Belt of Vigor[/COLOR]</p><p> Property: You gain a +1 item bonus to your healing surge value.</p><p></p><p>[B]Race and Class Features:[/B]</p><p>Dragonborn Fury: +1 racial bonus to attack rolls when bloodied. </p><p>Draconic Heritage</p><p>Dragon Breath</p><p>Channel Divinity</p><p>Divine Challenge</p><p>Lay on Hands</p><p></p><p>[B]Feats:[/B]</p><p>Weapon Focus (heavy blades)</p><p>Weapon Proficiency (bastard sword)</p><p>Durable</p><p></p><p>[B]Skills:[/B]</p><p>Acrobatics: -1 (+2 level +1 Dex -2 plate -2 shield)</p><p>Arcana: +2 (+2 level +0 Int)</p><p>Athletics: +2 (+2 level +4 Str -2 plate -2 shield)</p><p>Bluff: +4 (+2 level +2 Cha)</p><p>Diplomacy: +4 (+2 level +2 Cha)</p><p>Dungeoneering: +5 (+2 level +3 Wis)</p><p>Endurance: -1 (+2 level +1 Con -2 plate -2 shield)</p><p>[I]Heal[/I]: +10 (+2 level +3 Wis +5 trained)</p><p>[I]History[/I]: +9 (+2 level +0 Int +2 racial +5 trained)</p><p>Insight: +5 (+2 level +3 Wis)</p><p>[I]Intimidate[/I]: +11 (+2 level +2 Cha +2 racial +5 trained)</p><p>Nature: +5 (+2 level +3 Wis)</p><p>Perception: +5 (+2 level +3 Wis)</p><p>[I]Religion[/I]: +7 (+2 level +0 Int +5 trained)</p><p>Stealth: -1 (+2 level +1 Dex -2 plate -2 shield)</p><p>Streetwise: +4 (+2 level +2 Cha)</p><p>Thievery: -1 (+2 level +1 Dex -2 plate -2 shield)</p><p></p><p>[B]Equipment[/B]: </p><p>Item Weight Value</p><p>+1 lightning bastard sword 8 1000gp</p><p>+1 black iron plate 50 840gp</p><p>+1 amulet of health -- 680gp</p><p>Belt of vigor -- 520gp</p><p>Heavy shield 15 10gp</p><p>2 javelins 4 10gp</p><p>Adventurer's kit 33 15gp</p><p>Everburning torch 1 50gp</p><p>Potion of healing -- 50gp</p><p>Holy symbol of Kord 1 10gp</p><p> Total Weight: 112 lbs.</p><p></p><p>Money: 60gp, 0sp, 0cp</p><p></p><p>Adventurer's Kit: Backpack, Bedroll, Flint and Steel, Belt pouch, 2 sunrods,</p><p>10 days of trail rations, 50' of hemp rope, and a Waterskin.[/FONT] [/code][/sblock][sblock=Background<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />Sargil was born to a small clan of Dragonborn living on a relatively large acreage in Harkenwold in the Nentir Vale. His father, Arraxis, was one of the clan's hunters, and began teaching his son the ways of the hunt at a young age. However, before his father could teach Sargil much, they walked into a cunning ambush in the Harken Forest set by goblins. Sargil and his father fought bravely, but Sargil was knocked unconscious early in the fight, much to his chagrin. Ironically, the goblins were being tracked by a band of elves, who arrived shortly after Sargil lost consciousness. The elves were unable to save Sargil's father, but managed to save Sargil from the brink of death. Since they didn't know where Sargil was from, they took him with them and tended his wounds. </p><p> </p><p> Sargil spent the next several years living with the band of elves who rescued him, vowing to learn the way of the sword and avenge his father. The elves taught him swordsmanship, though Sargil always had a taste for much larger blades than most of the elves. He showed a natural skill and strength with weapons, and Kord smiled upon his ferocity in combat. Over time Sargil devoted his sword to Kord in return for the god's power to aid in his quest. </p><p> </p><p> Sargil knew that he had a long way to go before he was powerful enough to raid the goblin's base of Daggerburg, deep in the Harken Forest, so after his 17th birthday he left the elves, thanking them for their great hospitality. He found his clan for a short time, though he didn't encounter any goblins on the way (much to his disappointment). He found he didn't much like the stifled monotony of living on the clan's fortified acreage, so he departed again to find adventure. </p><p> </p><p>After that he took a job guarding a caravan, during which time he met a fellow Dragonborn, Patresh. Recognizing their kindred spirits as men of action, Patresh and Sargil developed a friendship. They found their fighting styles meshed with little effort. When the job ended, they sought more work, eventually meeting a young human with arcane powers that made up for his disfigured eye. After parting ways with some companions who couldn't be trusted, they set out to explore a recently dicovered ruined keep, rumored to have held a vast library full of dark knowledge that had to be kept from the enemies of justice. Along the way they met an eladrin wizard and his bodyguard, a dragonborn thug. While their motivations might not match, they decided to work together, and eventually proved themselves able companions. That job now done, they are looking for new work, confident in the others' abilities. [/sblock][sblock=Personality<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />While Sargil bears great hatred for the goblins who took his father's life, this has not tainted his view of the world. In general, Sargil is quite easygoing. If others treat him with respect he is warm and jovial, but if others show disrespect or prejudice he tries to exit the situation without incident, keeping his cool. He takes insults in stride, and only fights in his defense if cornered when intimidation doesn't seem to help. He doesn't see such things as imginging on his honor, but rather embarrassing to his attackers, that they must resort to such means. However, should it be his friends or comrades that are the target of such behaviour, Sargil will inevitably leap to their defense, often with blade drawn. Some may even describe him as overprotective. </p><p> </p><p> Sargil rarely speaks of his past, preferring to look to the future, striving for perfection in the art of swordsmanship. He doesn't know the meaning of the medallion he wears or the inscriptions it bears, and for some reason feels hesitant to ask anyone, even his clan-mates, what its significance could be. If it even has any significance. He is also loath to show it to anyone but his closest friends and comrades, and won't let even them touch it. He aspires to great feats in combat like the great dragonborn of the tales of Arkhosia.[/sblock][sblock=Appearance<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />Sargil is a little short for Dragonborn, standing only a few inches over six feet, but weighs in at an impressive 350 lbs. His scales are deep gold, his eyes pools of the same color. He wears an impeccably polished suit of platemail with a black and green finish. He wields a huge sword of elven make with a slightly curved edge and a large shield. He has engraved runic symbols of Kord over the breastplate and bracers of his armor as well as along the blade of his sword, and the symbol of Kord is emblazoned on his shield. Under his armor he also wears a small bronze medallion with strange inscriptions that the elves say his father wore.[/sblock][sblock=Logs<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /><strong>XP</strong>: </p><p></p><p><strong>Wealth</strong>: 3200 gp from starting equipment (not counting mundane gear).</p><p></p><p><strong>Notes</strong>:[/sblock]</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4436879, member: 57255"] Character sheet for [COLOR=Sienna]Sargil Saraxxis[/COLOR], Dragonborn Paladin of Kord.[sblock=Character Sheet:][code][FONT=Courier New][B][COLOR=Sienna]Sargil Saraxxis[/COLOR][/B] Male Dragonborn Paladin 4 (Kord) [B]Alignment[/B]: Unaligned Medium Humanoid, 6'3", 350 lbs, 20 years old Gold scales, gold eyes Languages: Common, Draconic Vision: Normal [B]Ability Scores:[/B] Str 18 (+4 | +6) (15 +2 racial +1 level) Con 12 (+1 | +3) Dex 12 (+1 | +3) Int 10 (+0 | +2) Wis 16 (+3 | +5) (15 +1 level) Cha 14 (+2 | +4) (12 +2 racial) [B]Combat[/B]: [B]Init: [/B]+3 (+2 bonus within 10 of Patresh) [B]Pass Percep[/B]: 15 [B]Pass Insight[/B]: 15 [B]HP[/B]: 45 [B]Surges/day[/B]: 13 (+2 Durable) [B]Bloodied[/B]: 22 [B]Surge Value[/B]: 13 (11 +1 Draconic Heritage +1 item) [B]AC[/B] 23 (+2 level, +9 armor, +2 shield) [B]Fort[/B] 18 (+2 level, +4 Str, +1 amulet, +1 class) [B]Ref [/B]17 (+2 level, +1 Dex, +1 amulet, +1 class, +2 shield) [B]Will [/B]17 (+2 level, +3 Wis, +1 amulet, +1 class) [B]Resistances[/B]: 5 fire, 5 necrotic, 5 poison [B]Speed [/B]5 (6 base -1 armor) Action points: 1 [B]Basic Attacks:[/B] Melee: +1 lightning bastard sword: +10 vs. AC, 1d10+6 damage Ranged: 2 javelins: +8 vs. AC, 10/20, 1d6+4 damage [B]Attack Powers:[/B] [COLOR=Lime][U]Holy Strike[/U][/COLOR] - Divine, Radiant, Weapon Standard Action; Target: One creature Attack: +10 vs. AC Hit: 1d10+6 radiant damage. If Sargil has marked the target, extra +3 damage. [COLOR=Lime][U]Valiant Strike[/U][/COLOR] - Divine, Weapon Standard Action; Target: One creature Attack: +10 +1 per adjacent enemy vs. AC Hit: 1d10+6 damage. [COLOR=Red][U]Dragon Breath[/U][/COLOR] - Fire Minor Action; Close blast 3; Targets: All creatures in area. Attack: +8 vs. Reflex Hit: 1d6+1 fire damage [COLOR=Red][U]Piercing Smite[/U][/COLOR] - Divine, Weapon Standard Action; Target: One creature Attack: +10 vs. Reflex Hit: 2d10+6 damage, and the target and 3 other enemies adjacent to Sargil are marked until the end of his next turn. [COLOR=Red][U]Arcing Smite[/U][/COLOR] - Divine, Weapon Standard Action; Target: One or two creatures Attack: +10 vs. AC, one attack per target Hit: 1d10+6 damage, and the target is marked until the end of Sargil's next turn. [COLOR=DimGray][U]Paladin's Judgement[/U][/COLOR] - Divine, Healing, Weapon Standard Action; Target: One creature Attack +10 vs. AC Hit: 3d10+6 damage Effect: One ally within 5 squares of Sargil can spend a healing surge. [B]Class Features and Utility Powers:[/B] [COLOR=Lime][U]Divine Challenge[/U][/COLOR] - Divine, Radiant Minor Action; Close burst 5; Target: One creature in burst Effect: Sargil marks the target. The target remains marked until he uses this power against another target, or he fails to engage the target. The target takes 5 radiant damage the first time it makes an attack that doesn't include Sargil as a target before the start of his next turn. [URL="http://ww2.wizards.com/dnd/insider/power.aspx?id=805&searchterm=paladin"]Full description[/URL]. [COLOR=Lime][U]Lay on Hands[/U][/COLOR] - Divine, Healing Minor Action; Melee touch; Target: One creature Special: Sargil can use this power 3/day (Wis mod), but only once per round. Effect: Sargil spends a healing surge but regains no hp. Instead, the target regains hp as if it had spent a healing surge. [COLOR=Red][U]Channel Divinity: Divine Mettle[/U][/COLOR] - Divine Minor Action; Close burst 10; Target: One creature in burst Effect: The target makes a saving throw with a +2 bonus. [COLOR=Red][U]Channel Divinity: Divine Strength[/U][/COLOR] - Divine Minor Action; Personal Effect: Sargil's next attack this turn gains a +4 bonus to damage. [COLOR=DimGray][U]Martyr's Blessing[/U][/COLOR] - Divine Immediate Interrupt; Close burst 1 Trigger: An ally in the burst is hit by a melee or ranged attack Effect: Sargil is hit by the attack instead. [B]Magic Item Powers:[/B] [COLOR=Orange]+1 Lightning Bastard Sword[/COLOR] Critical: +1d6 lightning damage. At-Will(Lightning): Free Action. All damage dealt by the weapon is lightning. Free action to return to normal. Daily(Lightning): Free Action. Use when you hit with the sword. The target and each enemy within 2 squares of the target take 1d6 lightning damage. [COLOR=Orange]+1 Black Iron Plate[/COLOR] Property: Resist 5 fire, resist 5 necrotic. [COLOR=Orange]+1 Amulet of Health[/COLOR] Property: Resist 5 poison. [COLOR=Orange]Belt of Vigor[/COLOR] Property: You gain a +1 item bonus to your healing surge value. [B]Race and Class Features:[/B] Dragonborn Fury: +1 racial bonus to attack rolls when bloodied. Draconic Heritage Dragon Breath Channel Divinity Divine Challenge Lay on Hands [B]Feats:[/B] Weapon Focus (heavy blades) Weapon Proficiency (bastard sword) Durable [B]Skills:[/B] Acrobatics: -1 (+2 level +1 Dex -2 plate -2 shield) Arcana: +2 (+2 level +0 Int) Athletics: +2 (+2 level +4 Str -2 plate -2 shield) Bluff: +4 (+2 level +2 Cha) Diplomacy: +4 (+2 level +2 Cha) Dungeoneering: +5 (+2 level +3 Wis) Endurance: -1 (+2 level +1 Con -2 plate -2 shield) [I]Heal[/I]: +10 (+2 level +3 Wis +5 trained) [I]History[/I]: +9 (+2 level +0 Int +2 racial +5 trained) Insight: +5 (+2 level +3 Wis) [I]Intimidate[/I]: +11 (+2 level +2 Cha +2 racial +5 trained) Nature: +5 (+2 level +3 Wis) Perception: +5 (+2 level +3 Wis) [I]Religion[/I]: +7 (+2 level +0 Int +5 trained) Stealth: -1 (+2 level +1 Dex -2 plate -2 shield) Streetwise: +4 (+2 level +2 Cha) Thievery: -1 (+2 level +1 Dex -2 plate -2 shield) [B]Equipment[/B]: Item Weight Value +1 lightning bastard sword 8 1000gp +1 black iron plate 50 840gp +1 amulet of health -- 680gp Belt of vigor -- 520gp Heavy shield 15 10gp 2 javelins 4 10gp Adventurer's kit 33 15gp Everburning torch 1 50gp Potion of healing -- 50gp Holy symbol of Kord 1 10gp Total Weight: 112 lbs. Money: 60gp, 0sp, 0cp Adventurer's Kit: Backpack, Bedroll, Flint and Steel, Belt pouch, 2 sunrods, 10 days of trail rations, 50' of hemp rope, and a Waterskin.[/FONT] [/code][/sblock][sblock=Background:]Sargil was born to a small clan of Dragonborn living on a relatively large acreage in Harkenwold in the Nentir Vale. His father, Arraxis, was one of the clan's hunters, and began teaching his son the ways of the hunt at a young age. However, before his father could teach Sargil much, they walked into a cunning ambush in the Harken Forest set by goblins. Sargil and his father fought bravely, but Sargil was knocked unconscious early in the fight, much to his chagrin. Ironically, the goblins were being tracked by a band of elves, who arrived shortly after Sargil lost consciousness. The elves were unable to save Sargil's father, but managed to save Sargil from the brink of death. Since they didn't know where Sargil was from, they took him with them and tended his wounds. Sargil spent the next several years living with the band of elves who rescued him, vowing to learn the way of the sword and avenge his father. The elves taught him swordsmanship, though Sargil always had a taste for much larger blades than most of the elves. He showed a natural skill and strength with weapons, and Kord smiled upon his ferocity in combat. Over time Sargil devoted his sword to Kord in return for the god's power to aid in his quest. Sargil knew that he had a long way to go before he was powerful enough to raid the goblin's base of Daggerburg, deep in the Harken Forest, so after his 17th birthday he left the elves, thanking them for their great hospitality. He found his clan for a short time, though he didn't encounter any goblins on the way (much to his disappointment). He found he didn't much like the stifled monotony of living on the clan's fortified acreage, so he departed again to find adventure. After that he took a job guarding a caravan, during which time he met a fellow Dragonborn, Patresh. Recognizing their kindred spirits as men of action, Patresh and Sargil developed a friendship. They found their fighting styles meshed with little effort. When the job ended, they sought more work, eventually meeting a young human with arcane powers that made up for his disfigured eye. After parting ways with some companions who couldn't be trusted, they set out to explore a recently dicovered ruined keep, rumored to have held a vast library full of dark knowledge that had to be kept from the enemies of justice. Along the way they met an eladrin wizard and his bodyguard, a dragonborn thug. While their motivations might not match, they decided to work together, and eventually proved themselves able companions. That job now done, they are looking for new work, confident in the others' abilities. [/sblock][sblock=Personality:]While Sargil bears great hatred for the goblins who took his father's life, this has not tainted his view of the world. In general, Sargil is quite easygoing. If others treat him with respect he is warm and jovial, but if others show disrespect or prejudice he tries to exit the situation without incident, keeping his cool. He takes insults in stride, and only fights in his defense if cornered when intimidation doesn't seem to help. He doesn't see such things as imginging on his honor, but rather embarrassing to his attackers, that they must resort to such means. However, should it be his friends or comrades that are the target of such behaviour, Sargil will inevitably leap to their defense, often with blade drawn. Some may even describe him as overprotective. Sargil rarely speaks of his past, preferring to look to the future, striving for perfection in the art of swordsmanship. He doesn't know the meaning of the medallion he wears or the inscriptions it bears, and for some reason feels hesitant to ask anyone, even his clan-mates, what its significance could be. If it even has any significance. He is also loath to show it to anyone but his closest friends and comrades, and won't let even them touch it. He aspires to great feats in combat like the great dragonborn of the tales of Arkhosia.[/sblock][sblock=Appearance:]Sargil is a little short for Dragonborn, standing only a few inches over six feet, but weighs in at an impressive 350 lbs. His scales are deep gold, his eyes pools of the same color. He wears an impeccably polished suit of platemail with a black and green finish. He wields a huge sword of elven make with a slightly curved edge and a large shield. He has engraved runic symbols of Kord over the breastplate and bracers of his armor as well as along the blade of his sword, and the symbol of Kord is emblazoned on his shield. Under his armor he also wears a small bronze medallion with strange inscriptions that the elves say his father wore.[/sblock][sblock=Logs:][B]XP[/B]: [B]Wealth[/B]: 3200 gp from starting equipment (not counting mundane gear). [B]Notes[/B]:[/sblock] [/QUOTE]
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