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Renegade Game Studios Takes Over World of Darkness
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8158426" data-attributes="member: 6802378"><p>It's curious because the future videogame don't respect the spirit of the franchise too much.</p><p></p><p>[MEDIA=youtube]3pe-SKvP2es[/MEDIA]</p><p></p><p><em>Disclaimer: no members of the deep state were hurt by the second inquisition for the production of this trailer. (despise our best efforts and intentions, but we are working hardly to fix this soon).</em></p><p></p><p>I have bought some books of WoD, mainly Mage: the Ascension, and V:tM isn't my favorite title. When I can I am buying some titles of the Spanish translations of WoD 20A by Nosolorol. And I don't mind the crunch. If I want cruch then I buy D&D (I bought some Pathfinder titles also, but the candence of translations by Devir was veeeeeeeeeeeeeery slow). I neither worry about the metaplot, but the background, the lore, the factions. I don't have to spend money when I can read lots of fandom wikis about supernatural romance titles.</p><p></p><p>V:tM was designed to be a "Falcon Crest* with fangs" (*a soap opera from the 80's) but lots of players would rather to be superhumans with humans, and if they spend their money to buy the books, then they are totally free to do what they want. And many Storytellers/Game Masters aren't ready to create complex stories about conspirances and intrigues in the court. You can't ask your Game Master to writte a plot as Game of Thrones. Even profesional authors can't with that level.</p><p></p><p>I am a collector, not a player, and my point of view is WoD can't be a Jurasic Park for gothic horror monsters, because it would be like a ecosystem with too many predators and not enough preys. Monsters can't live hidden among the humans without these to be controlled by the supernatural factions.</p><p></p><p>And 2021 society isn't 1995. It is not only about last-tech, new materials as graphene, internet, mobile apps, remote-control drones but other social changes are happening now. <span style="font-size: 12px">For example you can't play Werewolve: the Apocalypse and being totally muted about pollution in China and Russia by fault of no-Western companies. Today you ask a Chinese, a Sourth-Korean and a Japanese about how a reboot of Kindred of East should be, and their points of view woul be very different, with their own predjudices against their neighbours countries, or even against compatriots from different regions. Today a WoD storyteller would writte about children prisoners in underground secret tunnels under New York to farm blood, or worse things, because they have read in internet about.... the last conspirancy theories.</span></p><p></p><p>My suggestion is a fictional counterpart world where players could enjoy more creative freedom without worry about to be enough politically correct.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8158426, member: 6802378"] It's curious because the future videogame don't respect the spirit of the franchise too much. [MEDIA=youtube]3pe-SKvP2es[/MEDIA] [I]Disclaimer: no members of the deep state were hurt by the second inquisition for the production of this trailer. (despise our best efforts and intentions, but we are working hardly to fix this soon).[/I] I have bought some books of WoD, mainly Mage: the Ascension, and V:tM isn't my favorite title. When I can I am buying some titles of the Spanish translations of WoD 20A by Nosolorol. And I don't mind the crunch. If I want cruch then I buy D&D (I bought some Pathfinder titles also, but the candence of translations by Devir was veeeeeeeeeeeeeery slow). I neither worry about the metaplot, but the background, the lore, the factions. I don't have to spend money when I can read lots of fandom wikis about supernatural romance titles. V:tM was designed to be a "Falcon Crest* with fangs" (*a soap opera from the 80's) but lots of players would rather to be superhumans with humans, and if they spend their money to buy the books, then they are totally free to do what they want. And many Storytellers/Game Masters aren't ready to create complex stories about conspirances and intrigues in the court. You can't ask your Game Master to writte a plot as Game of Thrones. Even profesional authors can't with that level. I am a collector, not a player, and my point of view is WoD can't be a Jurasic Park for gothic horror monsters, because it would be like a ecosystem with too many predators and not enough preys. Monsters can't live hidden among the humans without these to be controlled by the supernatural factions. And 2021 society isn't 1995. It is not only about last-tech, new materials as graphene, internet, mobile apps, remote-control drones but other social changes are happening now. [SIZE=3]For example you can't play Werewolve: the Apocalypse and being totally muted about pollution in China and Russia by fault of no-Western companies. Today you ask a Chinese, a Sourth-Korean and a Japanese about how a reboot of Kindred of East should be, and their points of view woul be very different, with their own predjudices against their neighbours countries, or even against compatriots from different regions. Today a WoD storyteller would writte about children prisoners in underground secret tunnels under New York to farm blood, or worse things, because they have read in internet about.... the last conspirancy theories.[/SIZE] My suggestion is a fictional counterpart world where players could enjoy more creative freedom without worry about to be enough politically correct. [/QUOTE]
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