Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Renown - Have You Used This Optional Rule?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shiroiken" data-source="post: 8616248" data-attributes="member: 6775477"><p>I've used it before, and there's some pitfalls to avoid. Overall the concept works pretty well, however.</p><p></p><p>Most organizations are going to be local groups, with a few being nation-sized. Only a handful are really going to have multinational influence. Figure out how far you plan on taking the game, and set your organizations accordingly. Local organizations should be far easier to get influence with, but they're going to have much less utility when you're not there. You've already got your guilds kind of set up, but I'd still take another look at them to make sure you'll be okay.</p><p></p><p>Tracking can be a pain, depending on how much you want to do with it. If you want some political PvP, you'll need to track each PC's renown, since they'll work as individuals as often as a group. Assuming your group is going to remain cohesive like most groups, then you can just track the group as a whole. You should consider where the party/PC stands with each faction after every adventure, although most missions won't impact more than 2-3 groups. A simple spreadsheet with every faction and the party's renown should be sufficient.</p><p></p><p>You might want to fiddle with the numbers layout, as I'm not fond of their setup. First of all, I allow renown to go negative (infamy) to represent the organization being unhappy with the PCs. Secondly, I require more and/or harder missions to gain renown, since as printed it's not hard to jump up quickly within a single organization. For example, if using the downtime activity, 1 week might gain you 1 renown if under 5, but it'll take 2 weeks for each after that, then 3 weeks once you're at 10, etc. A few simple missions might get the PCs some renown, but once you're at 5, they need to get harder to be worth renown, then again at 10, etc. Alternately you can score 1/2, 1/3, 1/4 renown points that eventually add up to full renown.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8616248, member: 6775477"] I've used it before, and there's some pitfalls to avoid. Overall the concept works pretty well, however. Most organizations are going to be local groups, with a few being nation-sized. Only a handful are really going to have multinational influence. Figure out how far you plan on taking the game, and set your organizations accordingly. Local organizations should be far easier to get influence with, but they're going to have much less utility when you're not there. You've already got your guilds kind of set up, but I'd still take another look at them to make sure you'll be okay. Tracking can be a pain, depending on how much you want to do with it. If you want some political PvP, you'll need to track each PC's renown, since they'll work as individuals as often as a group. Assuming your group is going to remain cohesive like most groups, then you can just track the group as a whole. You should consider where the party/PC stands with each faction after every adventure, although most missions won't impact more than 2-3 groups. A simple spreadsheet with every faction and the party's renown should be sufficient. You might want to fiddle with the numbers layout, as I'm not fond of their setup. First of all, I allow renown to go negative (infamy) to represent the organization being unhappy with the PCs. Secondly, I require more and/or harder missions to gain renown, since as printed it's not hard to jump up quickly within a single organization. For example, if using the downtime activity, 1 week might gain you 1 renown if under 5, but it'll take 2 weeks for each after that, then 3 weeks once you're at 10, etc. A few simple missions might get the PCs some renown, but once you're at 5, they need to get harder to be worth renown, then again at 10, etc. Alternately you can score 1/2, 1/3, 1/4 renown points that eventually add up to full renown. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Renown - Have You Used This Optional Rule?
Top