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<blockquote data-quote="masshysteria" data-source="post: 3302871" data-attributes="member: 16055"><p>You've hit on a couple of good points. The first I'd say is a must and kind of goes without saying. Second, I think part of the idea is to get the players hooked. I know when the next disk for 24 arrives from Netflix I abandon all self-control and know I'm going to be watching all four episodes because I gotta know what happens next!</p><p></p><p>I think the same principle has to apply to adventures. Each adventure in the path is an episode that while it has a beginning, middle, and end, leaves the players wanting more and wondering what happens next.</p><p></p><p>Basiclly, the Pro-GM is the drug dealer, the game is the substance of your choice, and the players become addicts. Hey, you know, I think the first game should always be free.</p></blockquote><p></p>
[QUOTE="masshysteria, post: 3302871, member: 16055"] You've hit on a couple of good points. The first I'd say is a must and kind of goes without saying. Second, I think part of the idea is to get the players hooked. I know when the next disk for 24 arrives from Netflix I abandon all self-control and know I'm going to be watching all four episodes because I gotta know what happens next! I think the same principle has to apply to adventures. Each adventure in the path is an episode that while it has a beginning, middle, and end, leaves the players wanting more and wondering what happens next. Basiclly, the Pro-GM is the drug dealer, the game is the substance of your choice, and the players become addicts. Hey, you know, I think the first game should always be free. [/QUOTE]
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