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*Pathfinder & Starfinder
Reorganizing Magic Items
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<blockquote data-quote="Matthias" data-source="post: 5699360" data-attributes="member: 3625"><p>I like the way Pathfinder further simplifies some 3rd Edition D&D rules which were better than 2E but needed more work. In some cases, however, I would have preferred they did not keep every sacred cow they had done.</p><p></p><p></p><p>Pertaining to magic items, the first examples that come to mind are Rods that don't emulate metamagic feats. The rod item class has a sort of split personality--the prevalence of metamagic rods suggests that rods should be serving the purpose of emulating metamagic feats (and maybe there are rods which emulate other feats), but then you have these other Rods whose powers suggest they should be found among the Wondrous Item type. (But see also Gloves of Arrow Snaring and Incense of Meditation.)</p><p></p><p>In a follow-up post I'll have some writeups for these "alternate" wondrous items.</p></blockquote><p></p>
[QUOTE="Matthias, post: 5699360, member: 3625"] I like the way Pathfinder further simplifies some 3rd Edition D&D rules which were better than 2E but needed more work. In some cases, however, I would have preferred they did not keep every sacred cow they had done. Pertaining to magic items, the first examples that come to mind are Rods that don't emulate metamagic feats. The rod item class has a sort of split personality--the prevalence of metamagic rods suggests that rods should be serving the purpose of emulating metamagic feats (and maybe there are rods which emulate other feats), but then you have these other Rods whose powers suggest they should be found among the Wondrous Item type. (But see also Gloves of Arrow Snaring and Incense of Meditation.) In a follow-up post I'll have some writeups for these "alternate" wondrous items. [/QUOTE]
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Reorganizing Magic Items
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