Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Repeating information for easier reference VS Shared description to save space
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 6112900" data-attributes="member: 7006"><p>When it comes to monster stat blocks... I want everything needed to run the monster right there in the block... including applicable spell descriptions.</p><p></p><p>I ran a half-dozen D&DN games at PAX East two weekends ago... and I did not have any descriptions for the spells that the evil clerics or wizards had. Part of that was my fault for not printing the Spells chapter of the playtest packet at home... but in actuality... I don't think I should have needed to. If an evil cleric has Command, Cure Wounds and Inflict Wounds in its stat block... I want a condensed description of all three spells right there so I know exactly how it plays.</p><p></p><p>Which also goes along with my feeling that 4E monster design is preferable to 3E design, in that you only list the two or three most important spells that monster might actually use for a particular combat (with their condensed descriptions), rather than a full-on list of every spell the monster would actually probably know. It's having a 12 level Evil Cleric with a list of 12 different spells that he has prepared that I think is a waste of space, considering he's going to get off at most like three of them before he's dead.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6112900, member: 7006"] When it comes to monster stat blocks... I want everything needed to run the monster right there in the block... including applicable spell descriptions. I ran a half-dozen D&DN games at PAX East two weekends ago... and I did not have any descriptions for the spells that the evil clerics or wizards had. Part of that was my fault for not printing the Spells chapter of the playtest packet at home... but in actuality... I don't think I should have needed to. If an evil cleric has Command, Cure Wounds and Inflict Wounds in its stat block... I want a condensed description of all three spells right there so I know exactly how it plays. Which also goes along with my feeling that 4E monster design is preferable to 3E design, in that you only list the two or three most important spells that monster might actually use for a particular combat (with their condensed descriptions), rather than a full-on list of every spell the monster would actually probably know. It's having a 12 level Evil Cleric with a list of 12 different spells that he has prepared that I think is a waste of space, considering he's going to get off at most like three of them before he's dead. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Repeating information for easier reference VS Shared description to save space
Top