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Repeating the Mistakes of the Past
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<blockquote data-quote="Jester David" data-source="post: 6236732" data-attributes="member: 37579"><p>Paizo has been catching up, but I think WotC still has them beat.</p><p></p><p>Paizo has been increasing their release schedule. </p><p>The Player's Companions are monthly, but have only been so for a year. But those are equal parts fluff and crunch. Many are pretty world specific and easy to ignore. </p><p>The Campaign Settings books are also mostly fluff. Each tends to have a few monsters and some other stuff. Occasionally they'll have a crunch heavy one, but those are the exception. However, they are all tied heavily to their campaign world so they're not assumed products. </p><p>Those, and the modules, are pretty much equivalent of <em>Dragon</em> and<em> Dungeon </em>in terms of mechanical content<em>.</em></p><p></p><p>And Paizo also has the three hardcover books each year. </p><p></p><p>But let's do the math. </p><p>Rulebook (576) + bestiary 1-4, GMG, NPC Codex (320) + APG (336) + Ultimate Combat/ ARG/ Mythic/ Ultimate Magic/ Ultimate Campaign (256) + Ultimate Equipment (400) = 4500 pages.</p><p></p><p>Most of the 4e books were 160 pages. I count 23 of those. Plus the PHBs (322, 224, 224), the DMGs (224, 224), and the MM (290, 224, 224) = 5600 pages. </p><p>(PLUS all the smaller sized Essentials books.)</p><p></p><p>Note, neither of the above include campaign settings or adventures. WotC produced 1400 pages per year of generic RPG content while Paizo produced 1125 pages per year. However, keep in mind that WotC cut their 2011 releases by a third.</p><p>Looking back before, WotC was also maintaining and equivalent release rate during much of 3.5e and was releasing constant content even during the build-up to 4e. </p><p>That's a glut.</p><p></p><p>The constant wave of books probably helped kill 3e earlier than necessary. And it likely harmed 4e but not allowing the content to be tested and tightened as much as possible.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6236732, member: 37579"] Paizo has been catching up, but I think WotC still has them beat. Paizo has been increasing their release schedule. The Player's Companions are monthly, but have only been so for a year. But those are equal parts fluff and crunch. Many are pretty world specific and easy to ignore. The Campaign Settings books are also mostly fluff. Each tends to have a few monsters and some other stuff. Occasionally they'll have a crunch heavy one, but those are the exception. However, they are all tied heavily to their campaign world so they're not assumed products. Those, and the modules, are pretty much equivalent of [I]Dragon[/I] and[I] Dungeon [/I]in terms of mechanical content[I].[/I] And Paizo also has the three hardcover books each year. But let's do the math. Rulebook (576) + bestiary 1-4, GMG, NPC Codex (320) + APG (336) + Ultimate Combat/ ARG/ Mythic/ Ultimate Magic/ Ultimate Campaign (256) + Ultimate Equipment (400) = 4500 pages. Most of the 4e books were 160 pages. I count 23 of those. Plus the PHBs (322, 224, 224), the DMGs (224, 224), and the MM (290, 224, 224) = 5600 pages. (PLUS all the smaller sized Essentials books.) Note, neither of the above include campaign settings or adventures. WotC produced 1400 pages per year of generic RPG content while Paizo produced 1125 pages per year. However, keep in mind that WotC cut their 2011 releases by a third. Looking back before, WotC was also maintaining and equivalent release rate during much of 3.5e and was releasing constant content even during the build-up to 4e. That's a glut. The constant wave of books probably helped kill 3e earlier than necessary. And it likely harmed 4e but not allowing the content to be tested and tightened as much as possible. [/QUOTE]
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