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General Tabletop Discussion
*Pathfinder & Starfinder
Repel Metal and Ranged attacks
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<blockquote data-quote="Gaiden" data-source="post: 654417" data-attributes="member: 103"><p>If I were DMing this game it would come down to the fighter's range. If he was within pointblank range I would in fact rule that the arrows flew faster and hit harder as was suggested by shilsen. It just makes sense that a N-->S flux affecting a projectile traveling N-->S would enhance it. In fact this might be an interesting innovation a Druid could use offensively with Archer allies.</p><p></p><p>However, this relies on the arrows path being in a relatively straight line (relative to the curvature of the earth). I would imagine the field's direction of repel metal would travel along the curvature of the earth and thus disrupt an arrow coming into the field at an angle.</p><p></p><p>So it would seem to make sense that the field would have the affect of increasing the efficacy of a PBS shot and decreasing the efficacy of longer ranged shots. When firing in the direction of the field that is.</p><p></p><p>Thus, perhaps a circumstances bonus of +1/+1 at point blank range and an equivalent penalty for each range increment. That would seem fair to me.</p><p></p><p>What I want to know is how the fighter knew how to move directly south of the druid - aka - how did a fighter know that the druid cast repel metal and how did he know how the spell worked?</p><p></p><p>Second question is how exactly did the fighter know exactly which position was directly south of the wizard? Even if it was in a field with the sun overhead midmorning or midafternoon, it still seems suspect that the fighter could have chosen the spot exactly south of the druid. Unless he had some sort of compass, I would have ruled that he could approximate the spot but not get it exactly. He would then have to fire a couple of times before he got the exact spot.</p><p></p><p>Again, as a qualification, the only way the above bonuses would at all apply would be if the archer was directly (exactly) south of the druid. If there were any angles at all involved with the shot I would probably incur on top of all of the bonuses/penalties an additional -5 - -10 to the shot (where the archer is still South of the druid, but not exactly south). Moreover, I would probably have the first shot fired by the archer (if at an angle and unaware of the spell) automatically miss as he cannot account for the other forces at work.</p></blockquote><p></p>
[QUOTE="Gaiden, post: 654417, member: 103"] If I were DMing this game it would come down to the fighter's range. If he was within pointblank range I would in fact rule that the arrows flew faster and hit harder as was suggested by shilsen. It just makes sense that a N-->S flux affecting a projectile traveling N-->S would enhance it. In fact this might be an interesting innovation a Druid could use offensively with Archer allies. However, this relies on the arrows path being in a relatively straight line (relative to the curvature of the earth). I would imagine the field's direction of repel metal would travel along the curvature of the earth and thus disrupt an arrow coming into the field at an angle. So it would seem to make sense that the field would have the affect of increasing the efficacy of a PBS shot and decreasing the efficacy of longer ranged shots. When firing in the direction of the field that is. Thus, perhaps a circumstances bonus of +1/+1 at point blank range and an equivalent penalty for each range increment. That would seem fair to me. What I want to know is how the fighter knew how to move directly south of the druid - aka - how did a fighter know that the druid cast repel metal and how did he know how the spell worked? Second question is how exactly did the fighter know exactly which position was directly south of the wizard? Even if it was in a field with the sun overhead midmorning or midafternoon, it still seems suspect that the fighter could have chosen the spot exactly south of the druid. Unless he had some sort of compass, I would have ruled that he could approximate the spot but not get it exactly. He would then have to fire a couple of times before he got the exact spot. Again, as a qualification, the only way the above bonuses would at all apply would be if the archer was directly (exactly) south of the druid. If there were any angles at all involved with the shot I would probably incur on top of all of the bonuses/penalties an additional -5 - -10 to the shot (where the archer is still South of the druid, but not exactly south). Moreover, I would probably have the first shot fired by the archer (if at an angle and unaware of the spell) automatically miss as he cannot account for the other forces at work. [/QUOTE]
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Repel Metal and Ranged attacks
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