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<blockquote data-quote="Tales and Chronicles" data-source="post: 8392809" data-attributes="member: 6871653"><p>oooooh fun!</p><p></p><p>Barbarian -> Wanderer, the ultimate survivor. Resilient, strong, master of the wild (take that niche from the ranger).</p><p></p><p>Bard -> Beguiler, the master of the magic of emotions, charms and illusions. </p><p></p><p>Cleric -> Oracle, master of divination magic and communication with the beyond. </p><p></p><p>Druid -> Shapeshifter, focus on transmutation magic.</p><p></p><p>Fighter -> Warrior, battle leader and weapon master (Warlord-style, without the lazy build)</p><p></p><p>Monk -> Elementalist, extend the mastery of one's self to the elemental worlds. </p><p></p><p>Paladin -> Skald, enter the fray with you companion and buff them with you aura of epic tales and mighty war chants. </p><p></p><p>Ranger -> Inquisitor, slayer of one kind of favored enemy. Smite the ones trying damage what you hold sacred. </p><p></p><p>Rogue -> Hunter, of beasts, treasures or men. Uses traps and toxins to hobble its target. </p><p></p><p>Sorcerer -> Scion, your mind is touched by the powers of mighty creatures from eons past, your willpower allows you to shape reality without moving a finger.</p><p></p><p>Warlock -> Conjurer, master of the magic of summoning and dealing with creatures from behind the veils of reality. </p><p></p><p>Wizard -> Mage, master of magic as science. Scribe scrolls and craft magic items (artificer niche).</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8392809, member: 6871653"] oooooh fun! Barbarian -> Wanderer, the ultimate survivor. Resilient, strong, master of the wild (take that niche from the ranger). Bard -> Beguiler, the master of the magic of emotions, charms and illusions. Cleric -> Oracle, master of divination magic and communication with the beyond. Druid -> Shapeshifter, focus on transmutation magic. Fighter -> Warrior, battle leader and weapon master (Warlord-style, without the lazy build) Monk -> Elementalist, extend the mastery of one's self to the elemental worlds. Paladin -> Skald, enter the fray with you companion and buff them with you aura of epic tales and mighty war chants. Ranger -> Inquisitor, slayer of one kind of favored enemy. Smite the ones trying damage what you hold sacred. Rogue -> Hunter, of beasts, treasures or men. Uses traps and toxins to hobble its target. Sorcerer -> Scion, your mind is touched by the powers of mighty creatures from eons past, your willpower allows you to shape reality without moving a finger. Warlock -> Conjurer, master of the magic of summoning and dealing with creatures from behind the veils of reality. Wizard -> Mage, master of magic as science. Scribe scrolls and craft magic items (artificer niche). [/QUOTE]
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