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General Tabletop Discussion
*Dungeons & Dragons
Replace Martial Damage Bonus with Extra Attacks
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<blockquote data-quote="Sunseeker" data-source="post: 6068748"><p>I think this would be an interesting way to take things, I always enjoyed the way powers in 4e used multiple [W] damage to increase damage leaves in powers.</p><p></p><p>However, I think additional weapon damage, or extra attacks could be a feature of MDD anyway. Though I think MDD need to be fixed into the dice being the same type as your weapon, this would make it clearer on using them for extra attacks, extra damage, or special maneuvers.</p><p></p><p>Use the BAB table to determine the number of MDD, no separate table. So fighters would get 1[W]@lvl1, 2[W]@lvl5, 3[W]@lvl10, 4[W]@lvl15, and 5[W]@lvl20. These dice would refresh on your turn. They could be spent on maneuvers, extra attacks, or extra damage on a single attack. I think it would work out quite nicely. You'd never have to look at a table to figure out what type of MDD you have, because it would always be the same as your weapon. You'd never need to know a different MDD progression, because it would be your BAB progression. It also keeps the math lower by keeping to the +5 range.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6068748"] I think this would be an interesting way to take things, I always enjoyed the way powers in 4e used multiple [W] damage to increase damage leaves in powers. However, I think additional weapon damage, or extra attacks could be a feature of MDD anyway. Though I think MDD need to be fixed into the dice being the same type as your weapon, this would make it clearer on using them for extra attacks, extra damage, or special maneuvers. Use the BAB table to determine the number of MDD, no separate table. So fighters would get 1[W]@lvl1, 2[W]@lvl5, 3[W]@lvl10, 4[W]@lvl15, and 5[W]@lvl20. These dice would refresh on your turn. They could be spent on maneuvers, extra attacks, or extra damage on a single attack. I think it would work out quite nicely. You'd never have to look at a table to figure out what type of MDD you have, because it would always be the same as your weapon. You'd never need to know a different MDD progression, because it would be your BAB progression. It also keeps the math lower by keeping to the +5 range. [/QUOTE]
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Replace Martial Damage Bonus with Extra Attacks
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