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General Tabletop Discussion
*Dungeons & Dragons
Replacing Damage-On-A-Miss
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<blockquote data-quote="Mistwell" data-source="post: 6266559" data-attributes="member: 2525"><p>Look, you and I have jousted for years online. I know you well enough, you know me well enough.</p><p></p><p>So what's with the obvious, blatant strawman? Come on mang, you're better than that.</p><p></p><p>Try again. Of course I can see the difference, and of course that has absolutely nothing at all to do with a word I said. Seeing the difference between the two is not relevant to the "being unable to have fun with failure" aspect of this topic. Because spellcaster players have lots of fun without failure of their spells just as much. The differences between the spell version and the melee version exist, but none of those differences have a darn thing to do with this topic of fun with failure. The fun with failure argument applies just as well to the spell version as to the melee version. </p><p></p><p></p><p></p><p>Did you think I would let you get away without answering the question yet again?</p><p></p><p>Seriously, not gonna happen. I challenged you to show me why the melee version of damage on a miss is an indicator of poor sportsmanship or inability to have fun with failure, but the spell version is not.</p><p></p><p>That's it. That is the one and only topic I am talking about right now. No matter how much you drift the topic back to stuff you feel gives you firmer ground, I am going to drag it right back to that topic.</p><p></p><p></p><p></p><p>So why doesn't the player of a spellcaster who casts spells that do damage on a miss not get characterized this way by you?</p><p></p><p>You know, there is a huge difference between, say, a car, and a train. But if you make an argument about "not being capable of enjoying walking to your destination", and you apply that to train travel but not automobile travel, then I am going to say to you, "why wouldn't your argument about fun with walking apply just as easily to a car?" And no matter how many times you said, "cars are different from trains," it would still be irrelevant to the topic you raised about fun with walking. Because the two can be different in many aspects but share a basic similarity of "transportation that isn't walking". Much like, while spells and melee attacks are in many ways different, they do share a basic aspect of "things which can do damage even on a miss" for this topic.</p><p></p><p>So bottom line - answer the question already and stop dodging and changing the subject.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6266559, member: 2525"] Look, you and I have jousted for years online. I know you well enough, you know me well enough. So what's with the obvious, blatant strawman? Come on mang, you're better than that. Try again. Of course I can see the difference, and of course that has absolutely nothing at all to do with a word I said. Seeing the difference between the two is not relevant to the "being unable to have fun with failure" aspect of this topic. Because spellcaster players have lots of fun without failure of their spells just as much. The differences between the spell version and the melee version exist, but none of those differences have a darn thing to do with this topic of fun with failure. The fun with failure argument applies just as well to the spell version as to the melee version. Did you think I would let you get away without answering the question yet again? Seriously, not gonna happen. I challenged you to show me why the melee version of damage on a miss is an indicator of poor sportsmanship or inability to have fun with failure, but the spell version is not. That's it. That is the one and only topic I am talking about right now. No matter how much you drift the topic back to stuff you feel gives you firmer ground, I am going to drag it right back to that topic. So why doesn't the player of a spellcaster who casts spells that do damage on a miss not get characterized this way by you? You know, there is a huge difference between, say, a car, and a train. But if you make an argument about "not being capable of enjoying walking to your destination", and you apply that to train travel but not automobile travel, then I am going to say to you, "why wouldn't your argument about fun with walking apply just as easily to a car?" And no matter how many times you said, "cars are different from trains," it would still be irrelevant to the topic you raised about fun with walking. Because the two can be different in many aspects but share a basic similarity of "transportation that isn't walking". Much like, while spells and melee attacks are in many ways different, they do share a basic aspect of "things which can do damage even on a miss" for this topic. So bottom line - answer the question already and stop dodging and changing the subject. [/QUOTE]
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Replacing Damage-On-A-Miss
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