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*Pathfinder & Starfinder
Replacing dead party members
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<blockquote data-quote="PHGraves" data-source="post: 4422894" data-attributes="member: 58700"><p>My players started with the following group (1st level):</p><p></p><p>Human Fighter (Two-Handed)</p><p>Dragonborn Paladin</p><p>Warforged Paladin</p><p>Tiefling Warlock (Infernal)</p><p>Human Wizard (Staff)</p><p></p><p>While there were some issues (Paladins had a combined WIS mod of +1, Warlock has 14 CON and 18 CHA), all of the characters were 'concept' characters based more on fluff than rules.</p><p></p><p>After a few sessions, the Dragonborn Paladin and Tiefling Warlock are both dead while the survivors are now 2nd level.</p><p></p><p>Being that this is the first 4E game I am running that deals with player death, I have a few questions:</p><p></p><p>In previous versions of the game, I allowed replacement characters to come in at (average party level)-1. Will this be a problem in 4E?</p><p></p><p>The surviving party members want to dictate the roles of the new characters (one Leader, one Striker). Should I allow this, or force them to accept the characters made by the players?</p><p></p><p>The player of the Warlock wants to play an identical character (did I mention he is 14 CON, 18 CHA, Infernal Pact, and has no Infernal powers except Hellish Rebuke?). Which hard alcohol should I use to deaden the pain I feel inside each time I read his character sheet?</p></blockquote><p></p>
[QUOTE="PHGraves, post: 4422894, member: 58700"] My players started with the following group (1st level): Human Fighter (Two-Handed) Dragonborn Paladin Warforged Paladin Tiefling Warlock (Infernal) Human Wizard (Staff) While there were some issues (Paladins had a combined WIS mod of +1, Warlock has 14 CON and 18 CHA), all of the characters were 'concept' characters based more on fluff than rules. After a few sessions, the Dragonborn Paladin and Tiefling Warlock are both dead while the survivors are now 2nd level. Being that this is the first 4E game I am running that deals with player death, I have a few questions: In previous versions of the game, I allowed replacement characters to come in at (average party level)-1. Will this be a problem in 4E? The surviving party members want to dictate the roles of the new characters (one Leader, one Striker). Should I allow this, or force them to accept the characters made by the players? The player of the Warlock wants to play an identical character (did I mention he is 14 CON, 18 CHA, Infernal Pact, and has no Infernal powers except Hellish Rebuke?). Which hard alcohol should I use to deaden the pain I feel inside each time I read his character sheet? [/QUOTE]
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Replacing dead party members
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