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*Pathfinder & Starfinder
Replacing dead party members
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<blockquote data-quote="PHGraves" data-source="post: 4425749" data-attributes="member: 58700"><p>The first death happened when the Dragonborn Paladin knowingly triggered an ambush meant for the whole party. He took enough damage in the first salvo to drop well below the point of no return.</p><p></p><p>Death number two was caused by the Tiefling Warlock showboating. After repeated warnings, he decided to remain adjacent to opponents when firing his Eldritch Blast. two hits from guard drakes (one crit) later and we bid farewell to the not-so-sweet prince.</p><p></p><p>We nearly had death number three in the same encounter, but luckily it was the Warforged Paladin. Three saves in a row came up 5 or less but were changed to 10 thanks to his racial ability.</p><p></p><p>The whole thing, truly, came about due to the lack of party healing. Low CON scores all-around generally saw to Second Winds being used pretty quickly in the combats. A pair of zombies getting lucky when attacking the fighter used up the two Lay on Hands for the day. All of this contributed to the Dragonborn (who was not touched in any of the previous encounters) deciding to go ahead of the party (all of whom were bloodied) and spring an obvious ambush.</p><p></p><p>After the night's festivities, I talked with the group about the need for tactics and\or healing. This is where their desire for a Leader role came from.</p></blockquote><p></p>
[QUOTE="PHGraves, post: 4425749, member: 58700"] The first death happened when the Dragonborn Paladin knowingly triggered an ambush meant for the whole party. He took enough damage in the first salvo to drop well below the point of no return. Death number two was caused by the Tiefling Warlock showboating. After repeated warnings, he decided to remain adjacent to opponents when firing his Eldritch Blast. two hits from guard drakes (one crit) later and we bid farewell to the not-so-sweet prince. We nearly had death number three in the same encounter, but luckily it was the Warforged Paladin. Three saves in a row came up 5 or less but were changed to 10 thanks to his racial ability. The whole thing, truly, came about due to the lack of party healing. Low CON scores all-around generally saw to Second Winds being used pretty quickly in the combats. A pair of zombies getting lucky when attacking the fighter used up the two Lay on Hands for the day. All of this contributed to the Dragonborn (who was not touched in any of the previous encounters) deciding to go ahead of the party (all of whom were bloodied) and spring an obvious ambush. After the night's festivities, I talked with the group about the need for tactics and\or healing. This is where their desire for a Leader role came from. [/QUOTE]
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