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General Tabletop Discussion
*Dungeons & Dragons
Replacing Expertise with Lucky
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7896722" data-attributes="member: 6802951"><p>Thats pretty much the Rogue's thing. Whether its a learned magical theoretician and sage, a wilderness and survival expert, or a gifted con man, the Rogue doesn't get powerful automatic success abilities like spells, but it does get to be better at mundane skills. When it comes to something that just involves learning and training rather than a magical shortcut, then a Rogue character that has made that skill a significant focus of their character will be better at it than a non-skill-expert class. </p><p></p><p> Its the Reliable Talent ability that helps more with that.</p><p></p><p> For one, that is a significant downgrade, and I would expect you to have to introduce something else to boost Rogue out-of--combat capabilities in addition.</p><p>For two, I'm not sure that it would actually fix your previous issue with expertise really. - it doesn't make skill rolls much more reliable at the high end.</p><p>For three, having an extra roll still makes Rogues better than another class at that skill. That would seem to conflict with your first point.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7896722, member: 6802951"] Thats pretty much the Rogue's thing. Whether its a learned magical theoretician and sage, a wilderness and survival expert, or a gifted con man, the Rogue doesn't get powerful automatic success abilities like spells, but it does get to be better at mundane skills. When it comes to something that just involves learning and training rather than a magical shortcut, then a Rogue character that has made that skill a significant focus of their character will be better at it than a non-skill-expert class. Its the Reliable Talent ability that helps more with that. For one, that is a significant downgrade, and I would expect you to have to introduce something else to boost Rogue out-of--combat capabilities in addition. For two, I'm not sure that it would actually fix your previous issue with expertise really. - it doesn't make skill rolls much more reliable at the high end. For three, having an extra roll still makes Rogues better than another class at that skill. That would seem to conflict with your first point. [/QUOTE]
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Replacing Expertise with Lucky
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