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*Pathfinder & Starfinder
Replacing Half-Races with Feats
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<blockquote data-quote="Kraedin" data-source="post: 560107" data-attributes="member: 1691"><p>Some changes to the elemental-touched feats.</p><p>I kept the acid resistance for Blood of Earth, because I feel that acid resistance is the least powerful type. I cannot recall ever taking acid damage in a D&D session.</p><p></p><p><strong>Blood of Flame</strong></p><p>One of your ancestors was a being of fire.</p><p><strong>Prerequisites:</strong> Not an elemental of the fire subtype.</p><p><strong>Benefits:</strong> You gain a +2 racial bonus to Dexterity, a -2 racial penalty to Constitution, and <em>ray of fire</em> 3/day as a spell-like-ability with a caster level of one (treat like ray of frost, except that it deals fire damage).</p><p><strong>Special:</strong> You can only take this feat at first level.</p><p></p><p><strong>Blood of Water</strong></p><p>One of your ancestors was a being of water.</p><p><strong>Prerequisites:</strong> Not an elemental of the water subtype.</p><p><strong>Benefits:</strong> You gain a +2 racial bonus to Strength, a -2 racial penalty to Intelligence and Charisma, and <em>create water</em> at will as a spell-like ability with a caster level of one.</p><p><strong>Special:</strong> You can only take this feat at first level.</p><p></p><p><strong>Blood of Earth</strong></p><p>One of your ancestors was a being of earth.</p><p><strong>Prerequisites:</strong> Not an elemental of the earth subtype.</p><p><strong>Benefits:</strong> You gain a +2 racial bonus to Strength and Constitution, a -2 racial penalty to Dexterity and Intelligence, and acid resistance 5.</p><p><strong>Special:</strong> You can only take this feat at first level.</p><p></p><p><strong>Blood of Air</strong></p><p>One of your ancestors was a being of air.</p><p><strong>Prerequisites:</strong> Not an elemental of the air subtype.</p><p><strong>Benefits:</strong> You gain a +2 racial bonus to Dexterity, a -2 racial penalty to Strength, and <em>obscuring mist</em> 3/day as a spell-like ability with a caster level of one.</p><p><strong>Special:</strong> You can only take this feat at first level.Go for it.The child of a half-elf and half-orc, perhaps? I honestly don't see that as a problem.</p></blockquote><p></p>
[QUOTE="Kraedin, post: 560107, member: 1691"] Some changes to the elemental-touched feats. I kept the acid resistance for Blood of Earth, because I feel that acid resistance is the least powerful type. I cannot recall ever taking acid damage in a D&D session. [b]Blood of Flame[/b] One of your ancestors was a being of fire. [b]Prerequisites:[/b] Not an elemental of the fire subtype. [b]Benefits:[/b] You gain a +2 racial bonus to Dexterity, a -2 racial penalty to Constitution, and [i]ray of fire[/i] 3/day as a spell-like-ability with a caster level of one (treat like ray of frost, except that it deals fire damage). [b]Special:[/b] You can only take this feat at first level. [b]Blood of Water[/b] One of your ancestors was a being of water. [b]Prerequisites:[/b] Not an elemental of the water subtype. [b]Benefits:[/b] You gain a +2 racial bonus to Strength, a -2 racial penalty to Intelligence and Charisma, and [i]create water[/i] at will as a spell-like ability with a caster level of one. [b]Special:[/b] You can only take this feat at first level. [b]Blood of Earth[/b] One of your ancestors was a being of earth. [b]Prerequisites:[/b] Not an elemental of the earth subtype. [b]Benefits:[/b] You gain a +2 racial bonus to Strength and Constitution, a -2 racial penalty to Dexterity and Intelligence, and acid resistance 5. [b]Special:[/b] You can only take this feat at first level. [b]Blood of Air[/b] One of your ancestors was a being of air. [b]Prerequisites:[/b] Not an elemental of the air subtype. [b]Benefits:[/b] You gain a +2 racial bonus to Dexterity, a -2 racial penalty to Strength, and [i]obscuring mist[/i] 3/day as a spell-like ability with a caster level of one. [b]Special:[/b] You can only take this feat at first level.Go for it.The child of a half-elf and half-orc, perhaps? I honestly don't see that as a problem. [/QUOTE]
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Replacing Half-Races with Feats
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