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Character Builds & Optimization
Replacing Powerful Build...
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<blockquote data-quote="frankthedm" data-source="post: 3601839" data-attributes="member: 1164"><p>I too feel Powerful built is just a bit too good. I was toying around with a variant that lets those borderline characters use those hand and a half weapons as martial rather than exotic. Since those weapons are usually viewed as <em>hand and a half</em> weapons, those with 50% more hand should find them just right.</p><p></p><p><strong>Big ‘un!:</strong> The human favoring half ogre is about as large as a medium critter can get </p><p></p><p>+2 bonus on checks where larger size helps </p><p>-2 on checks where larger size hurts. </p><p>+50% carrying capacity</p><p>+100% recommended daily intake of food and drink.</p><p>Can treat certain exotic weapons, typically ones that are exotic due to mass, as if martial weapons such as the Bastard sword, War Axe, Wotc Maul [hammer version of the war axe] and the greatbow {1d10 rather than 1d8]. The DM should provide a more complete list based on what weapons he allows.</p><p>Monkey’s grip as a bonus feat. In addition they do no suffer the -2 to hit with large versions of the Bastard sword, War Axe, Wotc Maul [hammer version of the war axe].</p></blockquote><p></p>
[QUOTE="frankthedm, post: 3601839, member: 1164"] I too feel Powerful built is just a bit too good. I was toying around with a variant that lets those borderline characters use those hand and a half weapons as martial rather than exotic. Since those weapons are usually viewed as [I]hand and a half[/I] weapons, those with 50% more hand should find them just right. [B]Big ‘un!:[/B] The human favoring half ogre is about as large as a medium critter can get +2 bonus on checks where larger size helps -2 on checks where larger size hurts. +50% carrying capacity +100% recommended daily intake of food and drink. Can treat certain exotic weapons, typically ones that are exotic due to mass, as if martial weapons such as the Bastard sword, War Axe, Wotc Maul [hammer version of the war axe] and the greatbow {1d10 rather than 1d8]. The DM should provide a more complete list based on what weapons he allows. Monkey’s grip as a bonus feat. In addition they do no suffer the -2 to hit with large versions of the Bastard sword, War Axe, Wotc Maul [hammer version of the war axe]. [/QUOTE]
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