Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Replacing Racial Darkvision
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 7099003" data-attributes="member: 2629"><p>My system adds a lot more vision types to the game:</p><p></p><p>• Vision Types: </p><p>o Darkvision - Characters with this ability generate a dim light that only they can see. It extends in all directions to the distance indicated for the ability. It is always active. It allows sight in shades of grey, only.</p><p>o Low Light Vision - Double the range of dim light from light sources. The original area of dim light emitted from a source is treated as bright light. It is always active.</p><p>o Infravision - You can see into the infrared spectrum at any distance, allowing you to see heat differentiation in the dark. The infrared range is hard to discern in normal light. Eyes glow red when the ability is used. The ability can be turned on and off.</p><p>o Ultravision - Mostly useless, as few things naturally show in the ultraviolet range that are not visible with normal vision, but some races make use of the extended sight range and use magical (and a few mundane) techniques to make use of the UV sight range (UV Writing, etc…). This vision can be turned on and off, but eyes glow purple during use. </p><p>o Diabolic Vision – Nearly everything that has ever been touched by a creature with a soul is infused with permanent soul light. Creatures with diabolic vision can see by soul light. Nearly everything emits soul light... except things that drain life. This is always active.</p><p>o X-ray vision - This allows you to see through light concealment as if it were not there. It is rare. </p><p>o True Sight - This gives all of the above because, well, magic. True sight has a spell level assigned to it and can only see through illusions of an equal or lower level. </p><p></p><p>• PC Race Visions:</p><p>o No Special Vision: Human, Halfling, Aarakocra, Goliath, Genasi, Warforged, Minotaur</p><p>o Darkvision: Dwarves, Tiefling</p><p>o Infravision: Half-orcs, Shifter, Fire Genasi*</p><p>o Low Light Vision: Elves, Half Elves,</p><p>o Ultravision and Low Light Vision: Gnomes</p><p>o Ultravision and Darkvision: Drow*, Duergar*, Svirfneblin*</p><p>o Ultravision and Infravision: Dragonborn</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7099003, member: 2629"] My system adds a lot more vision types to the game: • Vision Types: o Darkvision - Characters with this ability generate a dim light that only they can see. It extends in all directions to the distance indicated for the ability. It is always active. It allows sight in shades of grey, only. o Low Light Vision - Double the range of dim light from light sources. The original area of dim light emitted from a source is treated as bright light. It is always active. o Infravision - You can see into the infrared spectrum at any distance, allowing you to see heat differentiation in the dark. The infrared range is hard to discern in normal light. Eyes glow red when the ability is used. The ability can be turned on and off. o Ultravision - Mostly useless, as few things naturally show in the ultraviolet range that are not visible with normal vision, but some races make use of the extended sight range and use magical (and a few mundane) techniques to make use of the UV sight range (UV Writing, etc…). This vision can be turned on and off, but eyes glow purple during use. o Diabolic Vision – Nearly everything that has ever been touched by a creature with a soul is infused with permanent soul light. Creatures with diabolic vision can see by soul light. Nearly everything emits soul light... except things that drain life. This is always active. o X-ray vision - This allows you to see through light concealment as if it were not there. It is rare. o True Sight - This gives all of the above because, well, magic. True sight has a spell level assigned to it and can only see through illusions of an equal or lower level. • PC Race Visions: o No Special Vision: Human, Halfling, Aarakocra, Goliath, Genasi, Warforged, Minotaur o Darkvision: Dwarves, Tiefling o Infravision: Half-orcs, Shifter, Fire Genasi* o Low Light Vision: Elves, Half Elves, o Ultravision and Low Light Vision: Gnomes o Ultravision and Darkvision: Drow*, Duergar*, Svirfneblin* o Ultravision and Infravision: Dragonborn [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Replacing Racial Darkvision
Top