Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Replacing the Encounter Power
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AlioTheFool" data-source="post: 5909494" data-attributes="member: 82767"><p>Personally, I have always felt rather than have "Encounter Powers" we should have "Times per Encounter" a group of abilities can be used.</p><p></p><p>You should pick an ability in the "Encounter Power" slot at the same level intervals. You then gain the ability to use those encounter powers as many times as your level allows. For example, your level 7 Warlock can cast her "Eldrich Rain" spell 3 times per encounter if she so chooses.</p><p></p><p>The ability lists should be shortened under this system as well. Perhaps even being build-based. This would make the lists far more manageable and easy to balance, since I would argue that each ability's damage should scale based on level. Perhaps multiply your damage dice by your level? (Obviously monster defenses/attacks would need to be balanced against this paradigm rather than they are in 4E now.)</p><p></p><p>It always seemed silly that your fighter could execute an attack he's practiced for years just once per fight. In sports or combat training, the entire point of repetitious practice is to be able to execute those maneuvers at-will when in the heat of the action.</p><p></p><p>Obviously this wouldn't allow for completely at-will ability use, but it would allow you to use abilities you have that are specifically catered to the encounter you're currently facing. Why wouldn't a Wizard fireball a treant repeatedly while his dwarf buddy hacks away with his axe at its buddy with all of her might?</p></blockquote><p></p>
[QUOTE="AlioTheFool, post: 5909494, member: 82767"] Personally, I have always felt rather than have "Encounter Powers" we should have "Times per Encounter" a group of abilities can be used. You should pick an ability in the "Encounter Power" slot at the same level intervals. You then gain the ability to use those encounter powers as many times as your level allows. For example, your level 7 Warlock can cast her "Eldrich Rain" spell 3 times per encounter if she so chooses. The ability lists should be shortened under this system as well. Perhaps even being build-based. This would make the lists far more manageable and easy to balance, since I would argue that each ability's damage should scale based on level. Perhaps multiply your damage dice by your level? (Obviously monster defenses/attacks would need to be balanced against this paradigm rather than they are in 4E now.) It always seemed silly that your fighter could execute an attack he's practiced for years just once per fight. In sports or combat training, the entire point of repetitious practice is to be able to execute those maneuvers at-will when in the heat of the action. Obviously this wouldn't allow for completely at-will ability use, but it would allow you to use abilities you have that are specifically catered to the encounter you're currently facing. Why wouldn't a Wizard fireball a treant repeatedly while his dwarf buddy hacks away with his axe at its buddy with all of her might? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Replacing the Encounter Power
Top