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Replacing Use Magic Device
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<blockquote data-quote="MarkB" data-source="post: 6397997" data-attributes="member: 40176"><p>How about combining all this into a skill called Jury-Rigging.</p><p></p><p>A rogue can use a Jury-Rigging check in place of any Craft check in order to create a useful or valuable item. Items can be assembled in only five minutes per 5-foot cube, and any item which does not require specific high-value materials (i.e. gold, silver, mithral, adamantium) to function can be built using any improvised materials to hand. An item which does require such materials can be constructed using only 10% of the materials required for normal crafting.</p><p></p><p>These items are fragile, and function only for a short time. They possess only 10% (rounded down) of the hardness and hit points of an equivalent properly-crafted item (minimum hardness 0 and 1 hit point), and will generally only last for five uses or five minutes of continuous use, whichever occurs first - i.e. a jury-rigged sword will shatter after five attacks. Additionally, if the item is used as part of an attack, skill check or saving throw, rolling a natural 1 on the attack, check or save will result in the item breaking.</p><p></p><p>This skill can also be used to create imitations of valuable art items or similar specific objects. Such imitations are non-functional for any practical use, and crafting one requires the expenditure of 10% of the valuable materials required to create the genuine article, and takes 5 minutes per 500 gp of value. Characters gain a +5 bonus to checks made to recognise the object as fraudulent.</p></blockquote><p></p>
[QUOTE="MarkB, post: 6397997, member: 40176"] How about combining all this into a skill called Jury-Rigging. A rogue can use a Jury-Rigging check in place of any Craft check in order to create a useful or valuable item. Items can be assembled in only five minutes per 5-foot cube, and any item which does not require specific high-value materials (i.e. gold, silver, mithral, adamantium) to function can be built using any improvised materials to hand. An item which does require such materials can be constructed using only 10% of the materials required for normal crafting. These items are fragile, and function only for a short time. They possess only 10% (rounded down) of the hardness and hit points of an equivalent properly-crafted item (minimum hardness 0 and 1 hit point), and will generally only last for five uses or five minutes of continuous use, whichever occurs first - i.e. a jury-rigged sword will shatter after five attacks. Additionally, if the item is used as part of an attack, skill check or saving throw, rolling a natural 1 on the attack, check or save will result in the item breaking. This skill can also be used to create imitations of valuable art items or similar specific objects. Such imitations are non-functional for any practical use, and crafting one requires the expenditure of 10% of the valuable materials required to create the genuine article, and takes 5 minutes per 500 gp of value. Characters gain a +5 bonus to checks made to recognise the object as fraudulent. [/QUOTE]
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