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Republic Commando equipment for Saga
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<blockquote data-quote="Donovan Morningfire" data-source="post: 3984371" data-attributes="member: 39532"><p>The Katarn-armor I would peg as being Medium, especially with the Defense bonus it grants (equivalent to ceremonial armor, which is Medium). Might also consider dropping the Shield Rating to 5; good enough to keep a killing shot from being just that, but it won't last forever. Don't forgot those Commandos probably have at least a few levels of Soldier, enough to get Armored Defense and Juggernaut to let them move freely in the stuff compared to other folks.</p><p></p><p>For the DC-17m, the repeating blaster option looks fine as-is, same with anti-armor. Gary Sarli listed a Sniper Blaster Rifle that got cut from the corebook, which does 3d10 and is accurate (a heavy blaster rifle is considered inaccurate per the errata, making it a lousy sniping weapon). The rifle can be found in the Official Errata Thread over in the Mess Hall section of the WotC SW boards.</p></blockquote><p></p>
[QUOTE="Donovan Morningfire, post: 3984371, member: 39532"] The Katarn-armor I would peg as being Medium, especially with the Defense bonus it grants (equivalent to ceremonial armor, which is Medium). Might also consider dropping the Shield Rating to 5; good enough to keep a killing shot from being just that, but it won't last forever. Don't forgot those Commandos probably have at least a few levels of Soldier, enough to get Armored Defense and Juggernaut to let them move freely in the stuff compared to other folks. For the DC-17m, the repeating blaster option looks fine as-is, same with anti-armor. Gary Sarli listed a Sniper Blaster Rifle that got cut from the corebook, which does 3d10 and is accurate (a heavy blaster rifle is considered inaccurate per the errata, making it a lousy sniping weapon). The rifle can be found in the Official Errata Thread over in the Mess Hall section of the WotC SW boards. [/QUOTE]
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Republic Commando equipment for Saga
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