Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Repulsive Armor vs Warding Blades
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DarkLord Of DForce" data-source="post: 5041584" data-attributes="member: 85416"><p>Okay, here is the second question and reply:</p><p></p><p>Customer (Ronald Hall) - 12/29/2009 05:58 PM</p><p>Thank you for the quick reply. Much appreciated.</p><p>The problem for me is, multiple people on Enworld are saying that with Wa=</p><p>rding Blade, I would NOT get an OA from the enemy entering an adjacent sq=</p><p>uare because the OA is an interrupt. They claim that the interrupt from t=</p><p>he OA from warding blade stops their movement towards me as soon as they =</p><p>start moving. So in effect, if they were 10 squares away and declared the=</p><p>y were moving into an adjacent square next to me, that the OA would immed=</p><p>iately kick in, stop them from moving, and then I would miss since they w=</p><p>ere outside of my melee weapons 1 square (normal) reach. I can't believe =</p><p>that the OA from Warding Blade is intended to work this way.</p><p>They are saying that polearm gamble and warding blade work exactly the sa=</p><p>me way.</p><p>Okay, about Repulsive armor (you're right, probably better to keep this s=</p><p>eparate!).</p><p>They are saying that an enemy can be 3 squares from me, with a move speed=</p><p> of 6, move adjacent to me, get kicked back by repulsive armor, then cont=</p><p>inue his remaining move speed so he is adjacent to me again. This makes n=</p><p>o sense to me - if thats the case, then Repulsive armor is basically usel=</p><p>ess. I read the description as it being an immediate reaction, and not an=</p><p> interrupt, that the enemy would move into an adjacent square, Repulsive =</p><p>armor "wakes up", the enemy is allowed to continue the resolution of his =</p><p>move, he is now adjacent, and Repulsive armor kicks him back one square. =</p><p>If he wants to continue moving, he'd have to spend a standard action or u=</p><p>se some other power.</p><p>Also, how does Repulsive armor work against the following:</p><p>Someon shifts into an adjacent square</p><p>or</p><p>Someone uses an attack power that lets them shift into an adjacent square=</p><p> while attacking. In this case, would they be allowed to finish their att=</p><p>ack before being kicked back one square?=20</p><p>Thanks ever so much - you guys are great. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>and here is what WOTC's CS replied:</p><p></p><p>Response (Support Agent) - 12/29/2009 06:51 PM</p><p>Hello Ronald,=20</p><p></p><p>Simply, they are wrong. An attack of opportunity is not an interrupt it =</p><p>is an action triggered by their movement. An interrupt stops an action. =</p><p> The only way that an attack of opportunity stops an action is if it kill=</p><p>s the person you hit. Powers that have the Immediate Interrupts descripto=</p><p>rs are the only thing that are actual interrupts. So this is how it work=</p><p>s: You attack the primary target causing 2[W] damage +wisdom, and you pus=</p><p>h any enemy within 2 squares of you, other than the target, 2 squares. U=</p><p>ntil the end of your next turn any enemy that tries to move adjacent to y=</p><p>ou takes (as he moves into the adjacent square) an attack of opportunity.</p><p></p><p>The two abilities work similarly but not the same. At any one time you c=</p><p>an only use the attack of opportunity from one of them, but not both (as =</p><p>you only get the one attack on any particular creatures turn). But one yo=</p><p>u can use any time and one you can use as an encounter power.=20</p><p></p><p>Once you add repulsive armor to the mix this is how the second part of th=</p><p>e power would go: target moves into attack you, as he becomes adjacent to=</p><p> you he provokes an attack of opportunity, and ends his movement phase, a=</p><p>s a immediate reaction your armors daily power pushes the enemy one squar=</p><p>e back (assuming you used the power during this encounter). At this poin=</p><p>t he has the option of giving up the rest of his turn (and not getting to=</p><p> attack) to move up to you again. This would not provoke another attack =</p><p>of opportunity as you already did one on this opponents turn. but as the =</p><p>Repulsion Armor's ability last until the end of the encounter he would be=</p><p> pushed back again. The nice thing about that armor is that you can move =</p><p>up to an opponent, but they cannot move up to you.=20</p><p></p><p>Thanks guys. I'll wait for your comments to see what you think.</p></blockquote><p></p>
[QUOTE="DarkLord Of DForce, post: 5041584, member: 85416"] Okay, here is the second question and reply: Customer (Ronald Hall) - 12/29/2009 05:58 PM Thank you for the quick reply. Much appreciated. The problem for me is, multiple people on Enworld are saying that with Wa= rding Blade, I would NOT get an OA from the enemy entering an adjacent sq= uare because the OA is an interrupt. They claim that the interrupt from t= he OA from warding blade stops their movement towards me as soon as they = start moving. So in effect, if they were 10 squares away and declared the= y were moving into an adjacent square next to me, that the OA would immed= iately kick in, stop them from moving, and then I would miss since they w= ere outside of my melee weapons 1 square (normal) reach. I can't believe = that the OA from Warding Blade is intended to work this way. They are saying that polearm gamble and warding blade work exactly the sa= me way. Okay, about Repulsive armor (you're right, probably better to keep this s= eparate!). They are saying that an enemy can be 3 squares from me, with a move speed= of 6, move adjacent to me, get kicked back by repulsive armor, then cont= inue his remaining move speed so he is adjacent to me again. This makes n= o sense to me - if thats the case, then Repulsive armor is basically usel= ess. I read the description as it being an immediate reaction, and not an= interrupt, that the enemy would move into an adjacent square, Repulsive = armor "wakes up", the enemy is allowed to continue the resolution of his = move, he is now adjacent, and Repulsive armor kicks him back one square. = If he wants to continue moving, he'd have to spend a standard action or u= se some other power. Also, how does Repulsive armor work against the following: Someon shifts into an adjacent square or Someone uses an attack power that lets them shift into an adjacent square= while attacking. In this case, would they be allowed to finish their att= ack before being kicked back one square?=20 Thanks ever so much - you guys are great. :) and here is what WOTC's CS replied: Response (Support Agent) - 12/29/2009 06:51 PM Hello Ronald,=20 Simply, they are wrong. An attack of opportunity is not an interrupt it = is an action triggered by their movement. An interrupt stops an action. = The only way that an attack of opportunity stops an action is if it kill= s the person you hit. Powers that have the Immediate Interrupts descripto= rs are the only thing that are actual interrupts. So this is how it work= s: You attack the primary target causing 2[W] damage +wisdom, and you pus= h any enemy within 2 squares of you, other than the target, 2 squares. U= ntil the end of your next turn any enemy that tries to move adjacent to y= ou takes (as he moves into the adjacent square) an attack of opportunity. The two abilities work similarly but not the same. At any one time you c= an only use the attack of opportunity from one of them, but not both (as = you only get the one attack on any particular creatures turn). But one yo= u can use any time and one you can use as an encounter power.=20 Once you add repulsive armor to the mix this is how the second part of th= e power would go: target moves into attack you, as he becomes adjacent to= you he provokes an attack of opportunity, and ends his movement phase, a= s a immediate reaction your armors daily power pushes the enemy one squar= e back (assuming you used the power during this encounter). At this poin= t he has the option of giving up the rest of his turn (and not getting to= attack) to move up to you again. This would not provoke another attack = of opportunity as you already did one on this opponents turn. but as the = Repulsion Armor's ability last until the end of the encounter he would be= pushed back again. The nice thing about that armor is that you can move = up to an opponent, but they cannot move up to you.=20 Thanks guys. I'll wait for your comments to see what you think. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Repulsive Armor vs Warding Blades
Top