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Reputation System 5e
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<blockquote data-quote="jayoungr" data-source="post: 7900461" data-attributes="member: 6702445"><p>I guess that's where I disagree. I don't think talking a hostile person down to the level of "won't attack you on sight" is something that only the best of the best should be able to do.</p><p></p><p>But the OP can decide which version fits his/her table best (if the OP wants to adopt this system).</p><p></p><p><strong>ETA:</strong> To expand, I think we may be envisioning slightly different uses of this scale. As mentioned, my mental picture is based on Star Wars Saga Edition. A negotiation with a hostile person in that system would typically go something like this:</p><p></p><p>GM: As soon as the Imperial soldier sees your Rebel uniform, he points his blaster at you. "Come one step closer, and I fire!"</p><p>Player: I put my hands up and say, "Easy! I have a proposition for you."</p><p>GM: He's hostile to you, so roll Persuasion at -10.</p><p>Player: I rolled a 15, and my Persuasion bonus is +8, so that's a 23, or 13 with the penalty. <em>(Bonuses in this system go a lot higher than in 5E--you get +5 for skill training and an extra point every 2 levels.)</em></p><p>GM: The soldier's Will defense is 12. He is now Unfriendly, which means he wishes you ill but won't attack on sight. He lowers his weapon and glares coldly at you as he says, "What kind of proposition, rebel scum? This had better be good."</p></blockquote><p></p>
[QUOTE="jayoungr, post: 7900461, member: 6702445"] I guess that's where I disagree. I don't think talking a hostile person down to the level of "won't attack you on sight" is something that only the best of the best should be able to do. But the OP can decide which version fits his/her table best (if the OP wants to adopt this system). [B]ETA:[/B] To expand, I think we may be envisioning slightly different uses of this scale. As mentioned, my mental picture is based on Star Wars Saga Edition. A negotiation with a hostile person in that system would typically go something like this: GM: As soon as the Imperial soldier sees your Rebel uniform, he points his blaster at you. "Come one step closer, and I fire!" Player: I put my hands up and say, "Easy! I have a proposition for you." GM: He's hostile to you, so roll Persuasion at -10. Player: I rolled a 15, and my Persuasion bonus is +8, so that's a 23, or 13 with the penalty. [I](Bonuses in this system go a lot higher than in 5E--you get +5 for skill training and an extra point every 2 levels.)[/I] GM: The soldier's Will defense is 12. He is now Unfriendly, which means he wishes you ill but won't attack on sight. He lowers his weapon and glares coldly at you as he says, "What kind of proposition, rebel scum? This had better be good." [/QUOTE]
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