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<blockquote data-quote="Wolfix" data-source="post: 2049110" data-attributes="member: 18815"><p>I'm building a 10th level character that will participate in 1 on 1 Arena battles against other players, and I was thinking of going for the Dragon Disciple class. I'm not sure it's the best choice for fighting against other powergamed min/maxed characters, but I've always wanted to play one the first time I layed eyes on it so I figure 'what the hell, why not'. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Anyway, my objective is to build one that is a spiked chain wielding tripper/grappler/disarmer/general fighter type of guy. The strength increases should help with that, along with some potions of enlarge. We get about 50k gold to spend, and use the 3 core books only with an awesome 50! point buy.</p><p></p><p>So here's what I was thinking: Sorcerer 1/Fighter 2/Monk 2/DD 5. Not sure on the race yet though, probably human. High scores in Str and Dex, medium score in Con, 13 Int, 11 or 12 Cha and low Wis. For feats I was thinking about EWP (Chain), WF (Chain), Combat Expertise, Improved Trip, Improved Grapple (monk), Improved Disarm, Power Attack, ...? He's have pretty good fort & will saves, but his bab wouldn't be that great (+6).</p><p></p><p>Any advice?</p><p>I do have some questions btw you guys might be able to answer:</p><p>-Would I have to drop my chain in order to grapple?</p><p>-Does trip work against flying characters?</p></blockquote><p></p>
[QUOTE="Wolfix, post: 2049110, member: 18815"] I'm building a 10th level character that will participate in 1 on 1 Arena battles against other players, and I was thinking of going for the Dragon Disciple class. I'm not sure it's the best choice for fighting against other powergamed min/maxed characters, but I've always wanted to play one the first time I layed eyes on it so I figure 'what the hell, why not'. :) Anyway, my objective is to build one that is a spiked chain wielding tripper/grappler/disarmer/general fighter type of guy. The strength increases should help with that, along with some potions of enlarge. We get about 50k gold to spend, and use the 3 core books only with an awesome 50! point buy. So here's what I was thinking: Sorcerer 1/Fighter 2/Monk 2/DD 5. Not sure on the race yet though, probably human. High scores in Str and Dex, medium score in Con, 13 Int, 11 or 12 Cha and low Wis. For feats I was thinking about EWP (Chain), WF (Chain), Combat Expertise, Improved Trip, Improved Grapple (monk), Improved Disarm, Power Attack, ...? He's have pretty good fort & will saves, but his bab wouldn't be that great (+6). Any advice? I do have some questions btw you guys might be able to answer: -Would I have to drop my chain in order to grapple? -Does trip work against flying characters? [/QUOTE]
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