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<blockquote data-quote="Altamont Ravenard" data-source="post: 2050646" data-attributes="member: 14700"><p>I'd put some some points in WIS to take advantage of the monk AC bonus.</p><p></p><p>You need to make a touch attack to start a grapple. This would mean that you need at least 1 hand free to start a grapple.</p><p></p><p>I don't know about trip vs. flying opponents.</p><p></p><p>Your BAB will indeed be sub-par. I'd go for pure fighter, or fighter/barbarian... the extra STR and CON from the rage can't hurt.</p><p></p><p>Going for multiple specialties (ie trip & grapple) is probably a bad idea, IMO, because you don't have that many levels to work with.</p><p></p><p>Also, I'd think about what competition you might face. Someone will surely make a wizard or a sorcerer, with access to very good mobility spells and dispel magic; you'll need quite a few potions. Someone will probably make some kind of dual-wielding sneak attack monster; you'll need something that gives concealment (potion of blur).</p><p></p><p>Will you have prep rounds? I'd take that info into account when desinging the character and picking magic items. </p><p></p><p>Hope this helps</p><p></p><p>AR</p></blockquote><p></p>
[QUOTE="Altamont Ravenard, post: 2050646, member: 14700"] I'd put some some points in WIS to take advantage of the monk AC bonus. You need to make a touch attack to start a grapple. This would mean that you need at least 1 hand free to start a grapple. I don't know about trip vs. flying opponents. Your BAB will indeed be sub-par. I'd go for pure fighter, or fighter/barbarian... the extra STR and CON from the rage can't hurt. Going for multiple specialties (ie trip & grapple) is probably a bad idea, IMO, because you don't have that many levels to work with. Also, I'd think about what competition you might face. Someone will surely make a wizard or a sorcerer, with access to very good mobility spells and dispel magic; you'll need quite a few potions. Someone will probably make some kind of dual-wielding sneak attack monster; you'll need something that gives concealment (potion of blur). Will you have prep rounds? I'd take that info into account when desinging the character and picking magic items. Hope this helps AR [/QUOTE]
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