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<blockquote data-quote="HeapThaumaturgist" data-source="post: 1836038" data-attributes="member: 12332"><p>Hrm, I think I'd like it even more simplified than that. As-is, even if I wanted to have some assassins in my game, there's a bit much work.</p><p></p><p>I'd go with standard rules, light sources like burst effects: Torch = 20' Light, 20' Shadow.</p><p></p><p>Bare light bulb, same thing. Shaded lamp, 15' and 15'. Desk lamp 5' and 5'. </p><p></p><p>Then divide a handful of objects into 5' sizes. For each 5' of height, it turns 5' of light behind it to shadow or 5' of shadow to darkness.</p><p></p><p>I'd say three ratings: Light, Shadow, Darkness</p><p></p><p>Use standard Object Sizes. Fine, Dimin. have no effect. Small only creates shadow/dark in its own square (if applicable), Medium 5', Large 10', etc etc.</p><p></p><p>Use D&D bursts with Light/Shadow in equal proportion in standard 5' sizes.</p><p></p><p>I think that would be very fast, very easy. Uses all standard terms and sizes that everybody is familiar with. A few simple rules like Obstructions stepping light down one level, you're good to go.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 1836038, member: 12332"] Hrm, I think I'd like it even more simplified than that. As-is, even if I wanted to have some assassins in my game, there's a bit much work. I'd go with standard rules, light sources like burst effects: Torch = 20' Light, 20' Shadow. Bare light bulb, same thing. Shaded lamp, 15' and 15'. Desk lamp 5' and 5'. Then divide a handful of objects into 5' sizes. For each 5' of height, it turns 5' of light behind it to shadow or 5' of shadow to darkness. I'd say three ratings: Light, Shadow, Darkness Use standard Object Sizes. Fine, Dimin. have no effect. Small only creates shadow/dark in its own square (if applicable), Medium 5', Large 10', etc etc. Use D&D bursts with Light/Shadow in equal proportion in standard 5' sizes. I think that would be very fast, very easy. Uses all standard terms and sizes that everybody is familiar with. A few simple rules like Obstructions stepping light down one level, you're good to go. --fje [/QUOTE]
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