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Request for Comments on Beyond 20th Level Progressions
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<blockquote data-quote="heylel" data-source="post: 7015988" data-attributes="member: 3021"><p><strong>short version:</strong></p><p>Homebrew epic level progressions for Fighter:Champion, Paladin:Vengeance, Ranger:Hunter, Sorcerer: Dragon.</p><p>No fluff included, please comment.</p><p></p><p>doc - <a href="https://docs.google.com/document/d/16HD1ozDy1Lh2HHGGdkmA8byIxHfZVKipmC2GDc4vKQw/edit?usp=sharing" target="_blank">https://docs.google.com/document/d/16HD1ozDy1Lh2HHGGdkmA8byIxHfZVKipmC2GDc4vKQw/edit?usp=sharing</a></p><p>pdf - <a href="https://drive.google.com/file/d/0B24skJU7OD_edXAwbEpDWUlVM1U/view?usp=sharing" target="_blank">https://drive.google.com/file/d/0B24skJU7OD_edXAwbEpDWUlVM1U/view?usp=sharing</a></p><p></p><p></p><p><strong>long version:</strong></p><p></p><p>I am current DMing a campaing in the FR setting that began loosely based on the Time of Dragons Adventurers' League storyline, which has long ago gone the way of sandbox.</p><p></p><p>After a 100 virtual gaming sessions, the PCs got past 20th level.</p><p>That by itself is not an issue, as I have already DMed and they already played "epic" campaings before.</p><p>(I've been playing D&D in one form or another since 1984, and I am still having absurd amounts of fun with it!)</p><p>The problem is that, so far, D&D 5e (by design, I suppose) offers very little support to going "epic".</p><p></p><p>After some talks with the players, we all kind of disliked the Epic Boons (5e DMG pg 231).</p><p>What followed as a little brainstorming session that resulted in some guidelines:</p><p>- we are having fun, we want more of the same.</p><p>- improve current features, not create new ones.</p><p>- past 20th level should (continue to) be awesome, but not god-like.</p><p>- bounded accuracy is nice, but it will be unavoidably broken.</p><p>- twenty more levels will do, for now.</p><p></p><p>I then made a draft, and we had our first round of comments in the group.</p><p>Eventally, one of the players suggested that I post a RFC here.</p><p></p><p>About the draft:</p><p>- It is fluff-free, but trying to maintain the theme (of the classes/archetypes).</p><p>- The feature descriptions are meant as a continuation of the same named feature on the PH.</p><p>- We are still missing the expanded (6th to 9th level) Ranger and Paladin spell lists and oath spells (suggestions?).</p><p>- It only contains the four classes/archetypes being currently played on the campaing (we also have a Druid/CotLand, who has yet to reach 20th level).</p><p></p><p></p><p><strong>Thanks in advance for any feedback,</strong></p><p>- Heylel (deep deep lurker).</p></blockquote><p></p>
[QUOTE="heylel, post: 7015988, member: 3021"] [B]short version:[/B] Homebrew epic level progressions for Fighter:Champion, Paladin:Vengeance, Ranger:Hunter, Sorcerer: Dragon. No fluff included, please comment. doc - [URL="https://docs.google.com/document/d/16HD1ozDy1Lh2HHGGdkmA8byIxHfZVKipmC2GDc4vKQw/edit?usp=sharing"]https://docs.google.com/document/d/16HD1ozDy1Lh2HHGGdkmA8byIxHfZVKipmC2GDc4vKQw/edit?usp=sharing[/URL] pdf - [URL="https://drive.google.com/file/d/0B24skJU7OD_edXAwbEpDWUlVM1U/view?usp=sharing"]https://drive.google.com/file/d/0B24skJU7OD_edXAwbEpDWUlVM1U/view?usp=sharing[/URL] [B]long version:[/B] I am current DMing a campaing in the FR setting that began loosely based on the Time of Dragons Adventurers' League storyline, which has long ago gone the way of sandbox. After a 100 virtual gaming sessions, the PCs got past 20th level. That by itself is not an issue, as I have already DMed and they already played "epic" campaings before. (I've been playing D&D in one form or another since 1984, and I am still having absurd amounts of fun with it!) The problem is that, so far, D&D 5e (by design, I suppose) offers very little support to going "epic". After some talks with the players, we all kind of disliked the Epic Boons (5e DMG pg 231). What followed as a little brainstorming session that resulted in some guidelines: - we are having fun, we want more of the same. - improve current features, not create new ones. - past 20th level should (continue to) be awesome, but not god-like. - bounded accuracy is nice, but it will be unavoidably broken. - twenty more levels will do, for now. I then made a draft, and we had our first round of comments in the group. Eventally, one of the players suggested that I post a RFC here. About the draft: - It is fluff-free, but trying to maintain the theme (of the classes/archetypes). - The feature descriptions are meant as a continuation of the same named feature on the PH. - We are still missing the expanded (6th to 9th level) Ranger and Paladin spell lists and oath spells (suggestions?). - It only contains the four classes/archetypes being currently played on the campaing (we also have a Druid/CotLand, who has yet to reach 20th level). [B]Thanks in advance for any feedback,[/B] - Heylel (deep deep lurker). [/QUOTE]
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