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Request for help: If your PC had to spend 2 years in the wild, how would he survive?
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<blockquote data-quote="drothgery" data-source="post: 302315" data-attributes="member: 360"><p><strong>Re: Use the rope!</strong></p><p></p><p></p><p></p><p>Fortuanately, he won't be a 1st-level wizard very long, but he'll probably pick up a familiar while he's 1st-level.</p><p></p><p>Staying alive through a handful of dangerous encounters (and for 1st-level wizard, a hostile small woodland creature is a dangerous encounter) ought to turn our 1st level wizard to a 2nd-level character, and then he's got several options, depending on what the DM allows and the character's stats. </p><p></p><p>The obvious choice is to take a level of Ranger, but he doesn't have to do that. If he's stubborn, he takes a 2nd wizard level. If he thinks the only way he's going to survive is with divine intervention, he becomes a cleric or a druid. If he has the strength and constitution to pull it off, becoming a Barbarian is not a bad idea. If he's lawful, becoming a Monk isn't a bad idea either; they're very good at survivng with minimal equipment. If his charisma is decent, though, he might want to become a Sorcerer; spellcasting is more natural to him than fighting with weapons, and then he won't have to worry about finding spells. And the Rogue's tons of skill points, sneak attack, and Evasion at 2nd level are all very useful.</p><p></p><p>Given the unavailability of good weapons and armor, becoming a fighter or paladin is probably not the greatest idea, and with no instruments in his inventory, becoming a Bard isn't a great idea either.</p><p></p><p>Still, unless our wizard actually has good stats for what he multiclasses into (and he's certainly not stubborn enough to take more than 2 levels of wizard, with no level 2 spells around), he's probably a poorly-optimized character by the time he gets off the island (as he's probably a 4 Rgr/1 Wiz with stats and 1st level skills/feats chosen for a Wizard), and very short on equipment, making it difficult to put him in group of PCs.</p></blockquote><p></p>
[QUOTE="drothgery, post: 302315, member: 360"] [b]Re: Use the rope![/b] Fortuanately, he won't be a 1st-level wizard very long, but he'll probably pick up a familiar while he's 1st-level. Staying alive through a handful of dangerous encounters (and for 1st-level wizard, a hostile small woodland creature is a dangerous encounter) ought to turn our 1st level wizard to a 2nd-level character, and then he's got several options, depending on what the DM allows and the character's stats. The obvious choice is to take a level of Ranger, but he doesn't have to do that. If he's stubborn, he takes a 2nd wizard level. If he thinks the only way he's going to survive is with divine intervention, he becomes a cleric or a druid. If he has the strength and constitution to pull it off, becoming a Barbarian is not a bad idea. If he's lawful, becoming a Monk isn't a bad idea either; they're very good at survivng with minimal equipment. If his charisma is decent, though, he might want to become a Sorcerer; spellcasting is more natural to him than fighting with weapons, and then he won't have to worry about finding spells. And the Rogue's tons of skill points, sneak attack, and Evasion at 2nd level are all very useful. Given the unavailability of good weapons and armor, becoming a fighter or paladin is probably not the greatest idea, and with no instruments in his inventory, becoming a Bard isn't a great idea either. Still, unless our wizard actually has good stats for what he multiclasses into (and he's certainly not stubborn enough to take more than 2 levels of wizard, with no level 2 spells around), he's probably a poorly-optimized character by the time he gets off the island (as he's probably a 4 Rgr/1 Wiz with stats and 1st level skills/feats chosen for a Wizard), and very short on equipment, making it difficult to put him in group of PCs. [/QUOTE]
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Request for help: If your PC had to spend 2 years in the wild, how would he survive?
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