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Request for help: If your PC had to spend 2 years in the wild, how would he survive?
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<blockquote data-quote="Broken Fang" data-source="post: 303871" data-attributes="member: 3172"><p>Do you have access to all the cantrips in your book? If so then you could use Mage Hand to pick up food that you have shot down with MM. You might even use it often to retrieve things after you have built your hidey-hole.</p><p></p><p>Is there a reason you are out there and can't leave the area?</p><p></p><p>How long do you have to survive before going up to 2nd level Wizard? The added spells could be a huge help...but you have a good chane of getting killed in any combat encounter. Will you be able to level up by avoiding encounters and surviving for x amount of time? If so plan on hiding and running!</p><p></p><p>I think I would try to leave as little possible change to the terrain as possible. The more traps you have the more likely you trigger an encounter. Don't dig/build your home near the water...to much has to go there to drink and you increase your chances of being found. </p><p></p><p>What other skills do you have and how much leeway will your GM give you for using INT when coming up with ideas?</p></blockquote><p></p>
[QUOTE="Broken Fang, post: 303871, member: 3172"] Do you have access to all the cantrips in your book? If so then you could use Mage Hand to pick up food that you have shot down with MM. You might even use it often to retrieve things after you have built your hidey-hole. Is there a reason you are out there and can't leave the area? How long do you have to survive before going up to 2nd level Wizard? The added spells could be a huge help...but you have a good chane of getting killed in any combat encounter. Will you be able to level up by avoiding encounters and surviving for x amount of time? If so plan on hiding and running! I think I would try to leave as little possible change to the terrain as possible. The more traps you have the more likely you trigger an encounter. Don't dig/build your home near the water...to much has to go there to drink and you increase your chances of being found. What other skills do you have and how much leeway will your GM give you for using INT when coming up with ideas? [/QUOTE]
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Request for help: If your PC had to spend 2 years in the wild, how would he survive?
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