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Request for help: Simulacrum
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<blockquote data-quote="Saeviomagy" data-source="post: 2222347" data-attributes="member: 5890"><p>The lammasu entry (at least in the SRD) contains two creatures. One is a lammasu. It has up to 8 - 21 hit dice. The other is celestial half-dragon lammasu called a golden protector. It has up to 11 - 30 hit dice. Just like the green dragon entry contains a wyrmling at 6-7 hit dice and a very young at 9-10 hit dice.</p><p></p><p>Ok, perhaps I should reverse my example. Does a simulacrum of a 16hd golden protector have the stats of a regular, non celestial, non half-dragon lammasu?</p><p></p><p>This IS what you're saying, that you look up what monster you end up with based on the hit dice that the simulacrum has. Presumably you also stick to the same heading in the monster manual when you do it - I'm not sure, you've not fully explained your house rule.</p><p></p><p>This is incorrect.</p><p>"However, there are several methods by which extraordinary or unique monsters can be created using a typical creature as the foundation: by adding character classes, increasing a monster’s Hit Dice, or by adding a template to a monster. These methods are not mutually exclusive—it’s possible for a monster with a template to be improved by both increasing its Hit Dice and adding character class levels."</p><p></p><p>See - now you're adding qualifiers. You're making up a brand new rule that says "dragon age is dependant upon hit dice". Now you're saying "but not class hit dice".</p><p></p><p>So far you've not made an interpretation - you've made up a new, very vague, rule. I'm pointing out the implications of it.</p><p></p><p>The current rules are that each creature within the MM that has it's own stat block/stat line is a single, seperate creature with all that entails. You can polymorph into a specific age category of dragon, each one has different stats etc etc.</p><p></p><p>When you make a simulacrum, it's the same as the original creature EXCEPT it has half the hit dice/class levels.</p><p></p><p>Nope. Not at all. You can certainly have a young black dragon with 14 hit dice. One of the bardic music effects adds 2 hit dice. Would that suddenly make the dragon older? Or would you just end up with a young black dragon with 14 hit dice? Beyond that, adding class levels adds hit dice.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 2222347, member: 5890"] The lammasu entry (at least in the SRD) contains two creatures. One is a lammasu. It has up to 8 - 21 hit dice. The other is celestial half-dragon lammasu called a golden protector. It has up to 11 - 30 hit dice. Just like the green dragon entry contains a wyrmling at 6-7 hit dice and a very young at 9-10 hit dice. Ok, perhaps I should reverse my example. Does a simulacrum of a 16hd golden protector have the stats of a regular, non celestial, non half-dragon lammasu? This IS what you're saying, that you look up what monster you end up with based on the hit dice that the simulacrum has. Presumably you also stick to the same heading in the monster manual when you do it - I'm not sure, you've not fully explained your house rule. This is incorrect. "However, there are several methods by which extraordinary or unique monsters can be created using a typical creature as the foundation: by adding character classes, increasing a monster’s Hit Dice, or by adding a template to a monster. These methods are not mutually exclusive—it’s possible for a monster with a template to be improved by both increasing its Hit Dice and adding character class levels." See - now you're adding qualifiers. You're making up a brand new rule that says "dragon age is dependant upon hit dice". Now you're saying "but not class hit dice". So far you've not made an interpretation - you've made up a new, very vague, rule. I'm pointing out the implications of it. The current rules are that each creature within the MM that has it's own stat block/stat line is a single, seperate creature with all that entails. You can polymorph into a specific age category of dragon, each one has different stats etc etc. When you make a simulacrum, it's the same as the original creature EXCEPT it has half the hit dice/class levels. Nope. Not at all. You can certainly have a young black dragon with 14 hit dice. One of the bardic music effects adds 2 hit dice. Would that suddenly make the dragon older? Or would you just end up with a young black dragon with 14 hit dice? Beyond that, adding class levels adds hit dice. [/QUOTE]
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