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Request for Input - Emotional Investment and more
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<blockquote data-quote="Sans Serif" data-source="post: 6988960" data-attributes="member: 68777"><p>Hi all,</p><p></p><p>I've had a setting brewing in my head for quite some time, and now that its time to run it - I'm noticing gaps. I haven't run a table in roughly a year, and I haven't done anything homemade in decades.</p><p></p><p>I have ideas for all of the below points, but I realize many of y'all are better at this sort of thing. Additionally, if there's already a published adventure I can steal similar ideas from (good writers borrow, great writers steal) - that's even better. Maybe some of you would enjoy a puzzle to chew on.</p><p></p><p>I have three things I'd like to accomplish for our first play session:</p><p></p><p></p><ol> <li data-xf-list-type="ol">Introduce my players to the home city. Have them get emotionally invested in the place. I fear this will be the hardest part.</li> <li data-xf-list-type="ol">Have this place they're invested in be threatened by outward attack - the standard "repel the invaders thing"</li> <li data-xf-list-type="ol">Eventually, have the invasion be overwhelming - a new element is introduced that forces (hopefully) the players or some type of NPC city leader call for an evacuation of women / children / elderly. Basically, an evacuation of Hoth.</li> </ol><p></p><p>Then we'll plant the seeds of things to come. If I needed to run this tomorrow, I could. I just feel its missing an element of oomph that I wanted to bring to a larger audience for discussion.</p><p></p><p>My thanks for any input the community would like to provide.</p></blockquote><p></p>
[QUOTE="Sans Serif, post: 6988960, member: 68777"] Hi all, I've had a setting brewing in my head for quite some time, and now that its time to run it - I'm noticing gaps. I haven't run a table in roughly a year, and I haven't done anything homemade in decades. I have ideas for all of the below points, but I realize many of y'all are better at this sort of thing. Additionally, if there's already a published adventure I can steal similar ideas from (good writers borrow, great writers steal) - that's even better. Maybe some of you would enjoy a puzzle to chew on. I have three things I'd like to accomplish for our first play session: [LIST=1] [*]Introduce my players to the home city. Have them get emotionally invested in the place. I fear this will be the hardest part. [*]Have this place they're invested in be threatened by outward attack - the standard "repel the invaders thing" [*]Eventually, have the invasion be overwhelming - a new element is introduced that forces (hopefully) the players or some type of NPC city leader call for an evacuation of women / children / elderly. Basically, an evacuation of Hoth. [/LIST] Then we'll plant the seeds of things to come. If I needed to run this tomorrow, I could. I just feel its missing an element of oomph that I wanted to bring to a larger audience for discussion. My thanks for any input the community would like to provide. [/QUOTE]
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