Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Request for Input - Emotional Investment and more
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GM Lent" data-source="post: 6989109" data-attributes="member: 6798775"><p>On my current campaign, the three PCs are brothers, outcasts from a barbarian tribe who fled when the tribal elders attempted to sacrifice the youngest to an Elder God and the two older brothers rescued him. They fled to the nearest city, and live in an abandoned tower that was the site of our first adventure.</p><p></p><p>Later, I involved the remains of their tribe in a rescue type adventure, which also included the maiming of the oldest brother's (former) betrothed.</p><p></p><p>I have been amazed at the level of emotional involvement the players have shown. The brothers idea came up during our session 0 and they all liked it, but they've stuck to it amazingly.</p><p></p><p>I guess my point is much the same as others have made: involve them from the start. Let them help lay out the origins and beginnings of the characters/campaign, and weave aspects did those ideas and origins back into the campaign as it progresses. I have only been using published adventures (not the official WotC ones, but there's no reason this idea wouldn't work with those too), tweaked a bit to keep everyone engaged.</p><p></p><p>That kind of engagement isn't impossible, it just takes some planning, cooperation, and buy-in from your players.</p></blockquote><p></p>
[QUOTE="GM Lent, post: 6989109, member: 6798775"] On my current campaign, the three PCs are brothers, outcasts from a barbarian tribe who fled when the tribal elders attempted to sacrifice the youngest to an Elder God and the two older brothers rescued him. They fled to the nearest city, and live in an abandoned tower that was the site of our first adventure. Later, I involved the remains of their tribe in a rescue type adventure, which also included the maiming of the oldest brother's (former) betrothed. I have been amazed at the level of emotional involvement the players have shown. The brothers idea came up during our session 0 and they all liked it, but they've stuck to it amazingly. I guess my point is much the same as others have made: involve them from the start. Let them help lay out the origins and beginnings of the characters/campaign, and weave aspects did those ideas and origins back into the campaign as it progresses. I have only been using published adventures (not the official WotC ones, but there's no reason this idea wouldn't work with those too), tweaked a bit to keep everyone engaged. That kind of engagement isn't impossible, it just takes some planning, cooperation, and buy-in from your players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Request for Input - Emotional Investment and more
Top