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Request for some Ideas (my players please avoid)
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<blockquote data-quote="Sandain" data-source="post: 1777112" data-attributes="member: 19306"><p>How about a Devastation Anenome for an idea?</p><p></p><p>During the Githyank incursion an astral brig operated by a powerful group of Githyanki adventurers was sent looking for a powerful artifact to support the war effort.</p><p></p><p>Thier brig was built by the groups wizard and enchanted to be able to survive the most hostile of environments.</p><p></p><p>They located the area of the artifact deep in an ocean trench and started the descent. (think any underwater sci-fi thriller)</p><p></p><p>On the way down thier ship was snared by a gigantic sea anenome and sucked thier entire ship into its stomach for digestion. Luckily thier ship was designed to survive such places as the Abyss, plane of fire, and limbo.</p><p></p><p>They found themselves floating in a pool of digestive acid inside the gigantic stomach of this thing. Somehow the air on deck is and the crew set about repairing the structural damage. below deck the ships enchantments create breathable air.</p><p></p><p>After a few days the crew started dissapearing (think Alien and a crippled space freighter)</p><p></p><p>Some wierd planktonesque stomach symbiote things are preying on the Githyanki.</p><p></p><p>The players are atacked by this thing with 2 mile long tendrils, improved grab, swallow whole with an attack rating in the hundreds.</p><p></p><p>However, they can take the damage since they are epic level.</p><p></p><p>The group discover that they cannot teleport or plane shift out, can breath the air and thier healing rate when resting is doubled. They notice all healing and restorative spells are empowered.</p><p></p><p>The come across the brig and either destroy or talk to the Githyanki. The only way out is to cause the Anenome to expel them. They can do this by causing lots of damage by spells and the ships siege weapons.</p><p></p><p>They may have to do s ship search fighting wierd plankton monsters.</p><p></p><p>The reason for the no teleport, breathable air, and increased healing is because of the Castle Stone - a protective artifact created by the legendary Slerotin for his keep. He unfortunately died at the battle which caused the great Rift before he could build his keep and it ended up here.</p><p></p><p>Once the brig is expelled it shoots up to the surfance like a submarine coming up. If the Gith survive they may be a useful ally if they ever want to travel to the Hells or Abyss.</p><p></p><p>*note: the usual food of this thing are whales, giant squid, and huge cthuluesque things which live in the deep that no human has ever seen</p></blockquote><p></p>
[QUOTE="Sandain, post: 1777112, member: 19306"] How about a Devastation Anenome for an idea? During the Githyank incursion an astral brig operated by a powerful group of Githyanki adventurers was sent looking for a powerful artifact to support the war effort. Thier brig was built by the groups wizard and enchanted to be able to survive the most hostile of environments. They located the area of the artifact deep in an ocean trench and started the descent. (think any underwater sci-fi thriller) On the way down thier ship was snared by a gigantic sea anenome and sucked thier entire ship into its stomach for digestion. Luckily thier ship was designed to survive such places as the Abyss, plane of fire, and limbo. They found themselves floating in a pool of digestive acid inside the gigantic stomach of this thing. Somehow the air on deck is and the crew set about repairing the structural damage. below deck the ships enchantments create breathable air. After a few days the crew started dissapearing (think Alien and a crippled space freighter) Some wierd planktonesque stomach symbiote things are preying on the Githyanki. The players are atacked by this thing with 2 mile long tendrils, improved grab, swallow whole with an attack rating in the hundreds. However, they can take the damage since they are epic level. The group discover that they cannot teleport or plane shift out, can breath the air and thier healing rate when resting is doubled. They notice all healing and restorative spells are empowered. The come across the brig and either destroy or talk to the Githyanki. The only way out is to cause the Anenome to expel them. They can do this by causing lots of damage by spells and the ships siege weapons. They may have to do s ship search fighting wierd plankton monsters. The reason for the no teleport, breathable air, and increased healing is because of the Castle Stone - a protective artifact created by the legendary Slerotin for his keep. He unfortunately died at the battle which caused the great Rift before he could build his keep and it ended up here. Once the brig is expelled it shoots up to the surfance like a submarine coming up. If the Gith survive they may be a useful ally if they ever want to travel to the Hells or Abyss. *note: the usual food of this thing are whales, giant squid, and huge cthuluesque things which live in the deep that no human has ever seen [/QUOTE]
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