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<blockquote data-quote="Sandain" data-source="post: 1884293" data-attributes="member: 19306"><p>Side trek in the far Realms</p><p></p><p>This is an idea I had for far realms creepiness. This could end up being a place of refuge for the PC's, or a nasty fight.</p><p></p><p>Backstory</p><p></p><p>In 4411 SD The decay of the Suloise Empire into crime and corruption cannot be denied as Emperor Zinkman ad-Zol declares himself a God. He uses the power of the Binders to enforce his claim. The "god" Zinkman is not accepted by the Oeridian tribes to the north and west of the empire. Zinkman attacks the surprised Oeridian tribes destroying three of the thirteen that exist. The Oeridians are forced to bow to Zinkman. The Aerdy (the chief of the tribe of that name) refuses, and challenges Zinkman in a duel to the death. Zinkman accepts, but finds that he is battling none other than St. Cuthbert, himself. Cuthbert reduces Zinkman to a babbling, drooling idiot. Cuthbert does not take the Binders from the houses of Suel, but divides them among the ruling houses.</p><p></p><p>Emperor Zinkman ad-Zol passes out of history at this point. But his story continues on...</p><p></p><p>Emperor Zinkman ad-Zol was found by his fanatic followers years later in the mountainous area near the Lost caverns of Tsojcanth. Zinkman was a powerful psioniscist and Cuthberts wrath destroyed any kind of normal thought patterns or rationality. He constantly saw things interposed on this realm of possibility, and strange and terrible creatues invaded his every moment - both waking and sleeping.</p><p></p><p>One fateful evening he embraced this strange and terrible alternate reality and him and his followers were transposed into the Far Realms.</p><p></p><p>Current Situation</p><p></p><p>Zinkman and his followers have been surviving in the Far Realms for a Millenia. This has taken its toll on them all both mentally and physically. </p><p></p><p>Thier muscles have grown internal tentacles that have stretched thier skin in disgusting pulsing ropey tendrils. This has made them stronger and faster. These tendrails also wrap around internal bones and organs, preventing most criticle hits and absorbs some physical damage.</p><p></p><p>Thier armor and weapons have also absorbed the nature of the Far realms and have warped and twisted, gorwing magically enchanced tentacles which have burrowed into the flesh of thier wearers. Thier weapons are disgusted masses of black bleeding pulsating flesh - having grown from the original weapon. Those that has a wounding quality now have barbed blood sucking tentacles, those that were shocking now have small eel looking things swimming through the altered metal of the blades etc.</p><p></p><p>Zinkman himself has been changed even more than the others. His teeth are small tentacles and an onscene black tendril wraps around his brain and has horrible deformed his skull. It pulses when he speaks and augments his already Epic psionic power.</p><p></p><p>Zinkman is one of the few beings who can impose his will on the Far Realm plane and bend some of it to his will. He has done this by creating a fleshy tantacled church - complete with gothic spires (of tentacle and bone) and worshippers harvested from those travellers who have mistakenly entered his realm. The temple itself gorws tendrils from its pews and these worshippers are nothing more than meat puppets totally dominated by Zinkman.</p><p></p><p>Zinkam wears a templated greater cloaker as a robe and can be a source of excellent information about this plane. Too bad he is totally insane.</p><p></p><p>By eating the black tendril inside his head the consumer will gain some control over the Far Realms and will have the knowledge to navigate through it and avoid a lot of the dangers.</p></blockquote><p></p>
[QUOTE="Sandain, post: 1884293, member: 19306"] Side trek in the far Realms This is an idea I had for far realms creepiness. This could end up being a place of refuge for the PC's, or a nasty fight. Backstory In 4411 SD The decay of the Suloise Empire into crime and corruption cannot be denied as Emperor Zinkman ad-Zol declares himself a God. He uses the power of the Binders to enforce his claim. The "god" Zinkman is not accepted by the Oeridian tribes to the north and west of the empire. Zinkman attacks the surprised Oeridian tribes destroying three of the thirteen that exist. The Oeridians are forced to bow to Zinkman. The Aerdy (the chief of the tribe of that name) refuses, and challenges Zinkman in a duel to the death. Zinkman accepts, but finds that he is battling none other than St. Cuthbert, himself. Cuthbert reduces Zinkman to a babbling, drooling idiot. Cuthbert does not take the Binders from the houses of Suel, but divides them among the ruling houses. Emperor Zinkman ad-Zol passes out of history at this point. But his story continues on... Emperor Zinkman ad-Zol was found by his fanatic followers years later in the mountainous area near the Lost caverns of Tsojcanth. Zinkman was a powerful psioniscist and Cuthberts wrath destroyed any kind of normal thought patterns or rationality. He constantly saw things interposed on this realm of possibility, and strange and terrible creatues invaded his every moment - both waking and sleeping. One fateful evening he embraced this strange and terrible alternate reality and him and his followers were transposed into the Far Realms. Current Situation Zinkman and his followers have been surviving in the Far Realms for a Millenia. This has taken its toll on them all both mentally and physically. Thier muscles have grown internal tentacles that have stretched thier skin in disgusting pulsing ropey tendrils. This has made them stronger and faster. These tendrails also wrap around internal bones and organs, preventing most criticle hits and absorbs some physical damage. Thier armor and weapons have also absorbed the nature of the Far realms and have warped and twisted, gorwing magically enchanced tentacles which have burrowed into the flesh of thier wearers. Thier weapons are disgusted masses of black bleeding pulsating flesh - having grown from the original weapon. Those that has a wounding quality now have barbed blood sucking tentacles, those that were shocking now have small eel looking things swimming through the altered metal of the blades etc. Zinkman himself has been changed even more than the others. His teeth are small tentacles and an onscene black tendril wraps around his brain and has horrible deformed his skull. It pulses when he speaks and augments his already Epic psionic power. Zinkman is one of the few beings who can impose his will on the Far Realm plane and bend some of it to his will. He has done this by creating a fleshy tantacled church - complete with gothic spires (of tentacle and bone) and worshippers harvested from those travellers who have mistakenly entered his realm. The temple itself gorws tendrils from its pews and these worshippers are nothing more than meat puppets totally dominated by Zinkman. Zinkam wears a templated greater cloaker as a robe and can be a source of excellent information about this plane. Too bad he is totally insane. By eating the black tendril inside his head the consumer will gain some control over the Far Realms and will have the knowledge to navigate through it and avoid a lot of the dangers. [/QUOTE]
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