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<blockquote data-quote="WizarDru" data-source="post: 1976586" data-attributes="member: 151"><p>I'm not sure, yet. </p><p></p><p>Currently Zinkman is held captive inside the belly of the same beast that holds the Silvering captive. He has more than a few retainers held in thrall with him. Zinkman didn't create the binders, but he was responsible for putting the process into motion. He was also a little crazy to begin with. Now he's more than a little.</p><p></p><p>Scorch's transformation is directly related to using Arcane power in the Far Realms. He'll become more Gigeresque as time passes. His sanity was always in question, so the rest of the party would be hard-pressed to tell when he crosses the actual 'crazy/not-crazy' line. As a pure member of the Suel bloodline, Scorch is highly vulnerable to Zinkman's powers over the demonbinders. Scorch is currently dominated by Zinkman (failed a high Will save) and is currently hearing subtle and not-so-subtle dialogues in his head. And Scorch, having lost his inner monologue, is talking out loud back to them.</p><p></p><p>As for the use of some of the beasties: don't be disappointed that they were so easily crushed. They were really never intended to do more than be speed-bumps. Remember, the Meepites are 23-24th level. 12 CR 9 creatures (slightly bumped with Electrical Resistance) were never supposed to be a challenge...but until they deteremined that, they were an unknown and treated with caution. The same with the big centaur-like creatures. CR 19s are tough...to 19th level parties. But 2 CR 19 creatures were only the equivalent of a CR20 or 21 for four players. There are six meepites and they are higher level than that.</p><p></p><p>Fraz, on the other hand, will be a challenge for them, I hope. As will liberating the Silvering and fighting both Zinkman and the Realmser itself.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 1976586, member: 151"] I'm not sure, yet. Currently Zinkman is held captive inside the belly of the same beast that holds the Silvering captive. He has more than a few retainers held in thrall with him. Zinkman didn't create the binders, but he was responsible for putting the process into motion. He was also a little crazy to begin with. Now he's more than a little. Scorch's transformation is directly related to using Arcane power in the Far Realms. He'll become more Gigeresque as time passes. His sanity was always in question, so the rest of the party would be hard-pressed to tell when he crosses the actual 'crazy/not-crazy' line. As a pure member of the Suel bloodline, Scorch is highly vulnerable to Zinkman's powers over the demonbinders. Scorch is currently dominated by Zinkman (failed a high Will save) and is currently hearing subtle and not-so-subtle dialogues in his head. And Scorch, having lost his inner monologue, is talking out loud back to them. As for the use of some of the beasties: don't be disappointed that they were so easily crushed. They were really never intended to do more than be speed-bumps. Remember, the Meepites are 23-24th level. 12 CR 9 creatures (slightly bumped with Electrical Resistance) were never supposed to be a challenge...but until they deteremined that, they were an unknown and treated with caution. The same with the big centaur-like creatures. CR 19s are tough...to 19th level parties. But 2 CR 19 creatures were only the equivalent of a CR20 or 21 for four players. There are six meepites and they are higher level than that. Fraz, on the other hand, will be a challenge for them, I hope. As will liberating the Silvering and fighting both Zinkman and the Realmser itself. [/QUOTE]
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