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request for some prestige classes: Summoner and Lycanthrope hunter
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<blockquote data-quote="kigmatzomat" data-source="post: 2154136" data-attributes="member: 9254"><p>I wrote up a summoner PrC for a player a while back that never got used. It seems balanced at first glance but hasn't been through any serious playtesting yet so YMMV.</p><p>It's very focused and there's a trade in total power (-2 caster levels) for summoning-specific abilities. </p><p></p><p></p><p>Grand Summoner</p><p>pre-reqs: spellcraft:10, Knowledge (planes):5, augment summoning, 3 <em>summon</em> spells (1 of which must be 3rd level or above), a <em>Protection from X or Magic Circle</em> spell. May not be a wizard specialist with conjuration as opposition school.</p><p></p><p>BAB: poor (+1/2)</p><p>Saves: Will good</p><p>weapon/armor profs: none</p><p>Skills: 2/level Spellcraft, Sense Motive, Bluff, Knowledge(planes, arcana, nature), speak language, diplomacy, intimidate</p><p>Spells: caster level improves +1/level except at 2nd and 7th level</p><p>Abilities:</p><p>1st Specialist, familiar</p><p>2nd Faster Summoning</p><p>3rd expanded share spell</p><p>4th Expert Summoning: combat</p><p>5th enhanced familiar</p><p>6th Expert Summoning: resilience</p><p>7th Expert Summoning: banishing</p><p>8th</p><p>9th Faster Summoning</p><p>10th Horde</p><p></p><p>Specialist: caster gains 1 spell of each level per day for use with Summon spell. (Does not stack with wizard specialist)</p><p></p><p>familiar: character gains an additional familiar. Summoner levels stack with other classes that provide familiars for total familiar bonuses.</p><p></p><p>Faster Summoning: at 2nd level <em>summon</em> spells no longer take 1 full round to cast. At 2nd level it requires a standard action + a move action to cast while at 9th level they require only a standard action. </p><p></p><p>expanded share spell: spells shared between caster and familiar function out to a range of 1 mile.</p><p></p><p>Expert Summoning. The summoner has a competence bonus of Summoner Level/2 that applies to various functions. </p><p> combat: replace the +1 provided by "augment summons" by the Expert Summon bonus</p><p> resilience: Add expert summons bonus to caster level and creature's SR (if any) to resist banishment/dispelling, penetrate magic circles, or defeat SR. </p><p> banishment: Add expert Summons bonus to caster checks to banish or Dispel summoned or extraplanar beings. </p><p></p><p>enhanced familiar: familiar(s) gains outsider template appropriate to character alignment (celestial for good, fiendish for evil, summoner choice for neutral)</p><p></p><p>Horde: 3/day the summoner may maximize a summon spell without affecting spell level or casting time (as the Sudden Maximize feat)</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 2154136, member: 9254"] I wrote up a summoner PrC for a player a while back that never got used. It seems balanced at first glance but hasn't been through any serious playtesting yet so YMMV. It's very focused and there's a trade in total power (-2 caster levels) for summoning-specific abilities. Grand Summoner pre-reqs: spellcraft:10, Knowledge (planes):5, augment summoning, 3 [i]summon[/i] spells (1 of which must be 3rd level or above), a [i]Protection from X or Magic Circle[/i] spell. May not be a wizard specialist with conjuration as opposition school. BAB: poor (+1/2) Saves: Will good weapon/armor profs: none Skills: 2/level Spellcraft, Sense Motive, Bluff, Knowledge(planes, arcana, nature), speak language, diplomacy, intimidate Spells: caster level improves +1/level except at 2nd and 7th level Abilities: 1st Specialist, familiar 2nd Faster Summoning 3rd expanded share spell 4th Expert Summoning: combat 5th enhanced familiar 6th Expert Summoning: resilience 7th Expert Summoning: banishing 8th 9th Faster Summoning 10th Horde Specialist: caster gains 1 spell of each level per day for use with Summon spell. (Does not stack with wizard specialist) familiar: character gains an additional familiar. Summoner levels stack with other classes that provide familiars for total familiar bonuses. Faster Summoning: at 2nd level [i]summon[/i] spells no longer take 1 full round to cast. At 2nd level it requires a standard action + a move action to cast while at 9th level they require only a standard action. expanded share spell: spells shared between caster and familiar function out to a range of 1 mile. Expert Summoning. The summoner has a competence bonus of Summoner Level/2 that applies to various functions. combat: replace the +1 provided by "augment summons" by the Expert Summon bonus resilience: Add expert summons bonus to caster level and creature's SR (if any) to resist banishment/dispelling, penetrate magic circles, or defeat SR. banishment: Add expert Summons bonus to caster checks to banish or Dispel summoned or extraplanar beings. enhanced familiar: familiar(s) gains outsider template appropriate to character alignment (celestial for good, fiendish for evil, summoner choice for neutral) Horde: 3/day the summoner may maximize a summon spell without affecting spell level or casting time (as the Sudden Maximize feat) [/QUOTE]
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request for some prestige classes: Summoner and Lycanthrope hunter
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