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*Pathfinder & Starfinder
request: good feats for 6th level human paly
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<blockquote data-quote="Aleolus" data-source="post: 3992730" data-attributes="member: 53423"><p>Here are some, if your DM is willing to allow Incarnum.</p><p></p><p>Shape Soulmeld (Armguards of Disruption)</p><p>Prerequisite: Con 13 or higher.</p><p>You can shape the soulmeld Armguards of Disruption, which grants a touch attack which deals 1d6 damage to undead creatures, usable once per round. If you have and invest essentia into it, it increases the damage dealt by 1d6 per point of essentia.</p><p></p><p>Bonus Essentia: 2 points of essentia, since you can shape soulmelds, which you can invest as you want.</p><p></p><p>Sapphire Smite: By investing essentia into this feat, you gain both extra uses of your Smite class ability and extra damage on your Smites, both equal to the essentia invested into it. Also gives one point of essentia.</p><p></p><p>Then you put two points into your Sapphire Smite, which gives you a total of 4 Smite Evils per day and +8 (total, +6 from levels, +2 from the essentia in the feat) on Smite damage rolls, and the other one into the Armguards of Disruption, increasing it to a 2d6 touch attack, which only affects undead. Once you hit level 12, you also might want to consider taking Open Lesser Chakra, and selecting your Arms chakra. By sacrificing the ability to wear magical bracers, you can bind the Armguards of Disruption to your Arms chakra, giving you an Insight bonus to your AC equal to the amount of essentia invested in the soulmeld. Selecting the arms with that feat also grants you a +2 insight bonus on grapple checks, as a side bonus.</p></blockquote><p></p>
[QUOTE="Aleolus, post: 3992730, member: 53423"] Here are some, if your DM is willing to allow Incarnum. Shape Soulmeld (Armguards of Disruption) Prerequisite: Con 13 or higher. You can shape the soulmeld Armguards of Disruption, which grants a touch attack which deals 1d6 damage to undead creatures, usable once per round. If you have and invest essentia into it, it increases the damage dealt by 1d6 per point of essentia. Bonus Essentia: 2 points of essentia, since you can shape soulmelds, which you can invest as you want. Sapphire Smite: By investing essentia into this feat, you gain both extra uses of your Smite class ability and extra damage on your Smites, both equal to the essentia invested into it. Also gives one point of essentia. Then you put two points into your Sapphire Smite, which gives you a total of 4 Smite Evils per day and +8 (total, +6 from levels, +2 from the essentia in the feat) on Smite damage rolls, and the other one into the Armguards of Disruption, increasing it to a 2d6 touch attack, which only affects undead. Once you hit level 12, you also might want to consider taking Open Lesser Chakra, and selecting your Arms chakra. By sacrificing the ability to wear magical bracers, you can bind the Armguards of Disruption to your Arms chakra, giving you an Insight bonus to your AC equal to the amount of essentia invested in the soulmeld. Selecting the arms with that feat also grants you a +2 insight bonus on grapple checks, as a side bonus. [/QUOTE]
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request: good feats for 6th level human paly
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