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Request - Moogles?
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<blockquote data-quote="demiurge1138" data-source="post: 2162570" data-attributes="member: 7451"><p>Just off the top of my head...</p><p></p><p>Moogle</p><p>Small Fey</p><p>Hit Dice: 1d6 (3 hp)</p><p>Initiative: +2</p><p>Speed: 20ft (4 squares), fly 30ft (poor)</p><p>Armor Class: 13 (+1 size, +2 Dex), touch 13, flat-footed 11</p><p>Base Attack/Grapple: +0/-6</p><p>Attack: Dagger -1 melee (1d3-2) or shortbow +3 ranged (1d6, x3)</p><p>Space/Reach: 5ft/5ft</p><p>Special Attacks: Spelldance</p><p>Special Qualities: Low-light vision</p><p>Saves: Fort +0, Ref +4, Will +2</p><p>Abilities: Str 7, Dex 14, Con 10, Int 10, Wis 10, Cha 12</p><p>Skills: Bluff +5, Hide +10, Listen +4, Move Silently +6, Perform (dance) +9, Spot +4</p><p>Feats: Dodge (B), Stealthy</p><p>Environment: Temperate plains</p><p>Organization: Solitary, pair, village (20-200 plus 150% noncombatants and 1-4 4th-8th level bards or sorcerers) or troupe (3-12 plus 1 4th-8th level bard or sorcerer)</p><p>CR: 1/2</p><p>Treasure: Standard</p><p>Alignment: Usually chaotic good</p><p>Advancement: By character class</p><p>Level Adjustment: +1</p><p></p><p><em>This small furry creature looks something like a white koala, with cat-like ears, butterfly wings, and an antenna on its forehead with a yellow ball of fur at the tip.</em></p><p></p><p>Moogles are peaceful fey creatures with a knack for magical dances. They tend to live in small villages in valleys, although they have been known to retreat to underground sanctuaries in times of trouble. They are omnivorous, but prefer berries and fruits.</p><p></p><p>Moogles stand about two feet tall and weigh 10 pounds. They speak Common and Sylvan, punctuating their sentances with variations on the word "Kupo".</p><p></p><p>Combat</p><p>Moogles are generally peaceful, preferring a tactical retreat to violence. Still, spellcasting moogles are unyielding in the defense of their villages, and moogle adventurers usually come to terms with fighting.</p><p></p><p>Spelldance (Su): Moogles train in their racial spelldance, an elaborate combination of performance and magic. A moogle can use its spelldance three times per day; when it does so, it casts a spell as a full round action in exchange for a +1 increase on the moogle's caster level, for purposes of duration, effect, and all other variables depending on caster level. In addition, moogle bards may use dance instead of song or oratory as the Perform skill for all of their bardic music abilities, and may use a somatic component in place of a verbal component for any bardic spells.</p><p></p><p>Skills: Moogles gain a +4 racial bonus on Perform (dance) checks.</p><p></p><p>Moogles as Characters</p><p>A moogle character exchanges its 1 HD of fey for its first class level, so a 1st-level moogle sorcerer has a d4 Hit Die, a +0 base attack bonus, the base save bonuses of a sorcerer, and the sorcerer's skill points and class skills.</p><p></p><p>Moogle characters possess the following racial traits.</p><p>-4 Str, +4 Dex, +2 Cha</p><p>Small size. +1 bonus to attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium creatures.</p><p>A moogle's base land speed is 20ft. It also has fly speed 30ft (poor manuverability)</p><p>Low-light vision</p><p>Skills: Moogles have a +4 racial bonus on Perform (dance) checks. Bluff, Hide, Listen, Move Silently, Perform and Spot are always racial skills for moogles.</p><p>Racial Feats: Moogles recieve Weapon Finesse</p><p>Special Attacks: Spelldance</p><p>Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling</p><p>Favored Class: Sorcerer or bard</p><p>Level Adjustment: +1</p><p></p><p>Whatdya think, sirs?</p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 2162570, member: 7451"] Just off the top of my head... Moogle Small Fey Hit Dice: 1d6 (3 hp) Initiative: +2 Speed: 20ft (4 squares), fly 30ft (poor) Armor Class: 13 (+1 size, +2 Dex), touch 13, flat-footed 11 Base Attack/Grapple: +0/-6 Attack: Dagger -1 melee (1d3-2) or shortbow +3 ranged (1d6, x3) Space/Reach: 5ft/5ft Special Attacks: Spelldance Special Qualities: Low-light vision Saves: Fort +0, Ref +4, Will +2 Abilities: Str 7, Dex 14, Con 10, Int 10, Wis 10, Cha 12 Skills: Bluff +5, Hide +10, Listen +4, Move Silently +6, Perform (dance) +9, Spot +4 Feats: Dodge (B), Stealthy Environment: Temperate plains Organization: Solitary, pair, village (20-200 plus 150% noncombatants and 1-4 4th-8th level bards or sorcerers) or troupe (3-12 plus 1 4th-8th level bard or sorcerer) CR: 1/2 Treasure: Standard Alignment: Usually chaotic good Advancement: By character class Level Adjustment: +1 [I]This small furry creature looks something like a white koala, with cat-like ears, butterfly wings, and an antenna on its forehead with a yellow ball of fur at the tip.[/I] Moogles are peaceful fey creatures with a knack for magical dances. They tend to live in small villages in valleys, although they have been known to retreat to underground sanctuaries in times of trouble. They are omnivorous, but prefer berries and fruits. Moogles stand about two feet tall and weigh 10 pounds. They speak Common and Sylvan, punctuating their sentances with variations on the word "Kupo". Combat Moogles are generally peaceful, preferring a tactical retreat to violence. Still, spellcasting moogles are unyielding in the defense of their villages, and moogle adventurers usually come to terms with fighting. Spelldance (Su): Moogles train in their racial spelldance, an elaborate combination of performance and magic. A moogle can use its spelldance three times per day; when it does so, it casts a spell as a full round action in exchange for a +1 increase on the moogle's caster level, for purposes of duration, effect, and all other variables depending on caster level. In addition, moogle bards may use dance instead of song or oratory as the Perform skill for all of their bardic music abilities, and may use a somatic component in place of a verbal component for any bardic spells. Skills: Moogles gain a +4 racial bonus on Perform (dance) checks. Moogles as Characters A moogle character exchanges its 1 HD of fey for its first class level, so a 1st-level moogle sorcerer has a d4 Hit Die, a +0 base attack bonus, the base save bonuses of a sorcerer, and the sorcerer's skill points and class skills. Moogle characters possess the following racial traits. -4 Str, +4 Dex, +2 Cha Small size. +1 bonus to attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium creatures. A moogle's base land speed is 20ft. It also has fly speed 30ft (poor manuverability) Low-light vision Skills: Moogles have a +4 racial bonus on Perform (dance) checks. Bluff, Hide, Listen, Move Silently, Perform and Spot are always racial skills for moogles. Racial Feats: Moogles recieve Weapon Finesse Special Attacks: Spelldance Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling Favored Class: Sorcerer or bard Level Adjustment: +1 Whatdya think, sirs? Demiurge out. [/QUOTE]
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