Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Request] Stats for the Morlocks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Darraketh" data-source="post: 309393" data-attributes="member: 847"><p>In Homebrews I posted the question, have they been statted? I really don't know if I'm posting this in the correct forum, but here I go.</p><p></p><p>I saw the recent movie incarnation of "The Time Machine" on DVD. It had little in common with the book. However the one truly bright or dark spot (hee hee) was with the Morlocks. </p><p></p><p>The Morlocks in the movie have a caste-based society. At the top is the Uber Morlock. He appears humanoid, almost drow-like, with the exception of his enlarged brain that extends out the back of his head and halfway down his back. The brain is a part of his back and is probably connected to the spinal cord along its entire length.</p><p></p><p>The Uber Morlock controls and holds in check all the other Morlocks with his mind. He also exhibits the power of telekinesis and alludes to an ability to influence dreams. It is mentioned that without the controlling influence of the Uber Morlock the lesser members of the caste would exhaust their food source in a matter of months.</p><p></p><p>Two other levels in the caste hierarchy are the spies and the hunters. The hunters are huge and extremely brutish in appearance. They are capable of moving swiftly particularly when running on all fours ala "Planet of the Apes." Normally they walk upright although somewhat hunched. They can make huge jumps and leaps and possess incredible climbing skill. </p><p></p><p>The spies are leaner and do not engage their prey directly. In the movie they would surprise their prey and mark them for harvesting using a blowgun with a dart that left a black sticky substance clinging to the area of the darts impact. Confronted by the spies the prey would turn and run into an ambush by the hidden hunters. I can assume that the marking substance also guided the hunters by scent.</p><p></p><p>The Morlocks live underground and have a sense of the mechanical. They use tools and knives to butcher their catch. They have knowledge of tunneling, mining and smelting.</p><p></p><p>The movie suggested that there were only three levels in the caste. I feel that could be expanded to include a strictly worker class and possibly an elite class also, for good measure.</p><p></p><p>----</p><p></p><p>I am looking for help statting these beasties. What I have provided is a basic sketch based on the movie. What I would like to do is turn this into a viable monster society. Comments?</p></blockquote><p></p>
[QUOTE="Darraketh, post: 309393, member: 847"] In Homebrews I posted the question, have they been statted? I really don't know if I'm posting this in the correct forum, but here I go. I saw the recent movie incarnation of "The Time Machine" on DVD. It had little in common with the book. However the one truly bright or dark spot (hee hee) was with the Morlocks. The Morlocks in the movie have a caste-based society. At the top is the Uber Morlock. He appears humanoid, almost drow-like, with the exception of his enlarged brain that extends out the back of his head and halfway down his back. The brain is a part of his back and is probably connected to the spinal cord along its entire length. The Uber Morlock controls and holds in check all the other Morlocks with his mind. He also exhibits the power of telekinesis and alludes to an ability to influence dreams. It is mentioned that without the controlling influence of the Uber Morlock the lesser members of the caste would exhaust their food source in a matter of months. Two other levels in the caste hierarchy are the spies and the hunters. The hunters are huge and extremely brutish in appearance. They are capable of moving swiftly particularly when running on all fours ala "Planet of the Apes." Normally they walk upright although somewhat hunched. They can make huge jumps and leaps and possess incredible climbing skill. The spies are leaner and do not engage their prey directly. In the movie they would surprise their prey and mark them for harvesting using a blowgun with a dart that left a black sticky substance clinging to the area of the darts impact. Confronted by the spies the prey would turn and run into an ambush by the hidden hunters. I can assume that the marking substance also guided the hunters by scent. The Morlocks live underground and have a sense of the mechanical. They use tools and knives to butcher their catch. They have knowledge of tunneling, mining and smelting. The movie suggested that there were only three levels in the caste. I feel that could be expanded to include a strictly worker class and possibly an elite class also, for good measure. ---- I am looking for help statting these beasties. What I have provided is a basic sketch based on the movie. What I would like to do is turn this into a viable monster society. Comments? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Request] Stats for the Morlocks
Top